Armor
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Unlock requirement
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Manufacturer
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Description
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Recruit
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Unlocked by default.
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Hannibal Weapon Systems
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- Helmet description: Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the RECRUIT helmet.
- Body description: Personalized RECRUIT armor suits the needs of a diverse segment of Spartan combatants.
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Air Assault
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Reach SR-2 (Helmet) Reach SR-3 (Armor)
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Naphtali Contractor Corporation
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- Helmet description: The AIR ASSAULT helmet's long-range comm system makes it popular with Spartan fireteam leaders, but Naphtali also markets this helmet to Army special forces.
- Body description: AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship.
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Recon
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Reach SR-4 (Helmet) Reach SR-5 (Armor)
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Imbrium Machine Complex
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- Helmet description: The heavily classified Auspex battlenet uplink in the RECON helmet contains the latest counter-cyberintrusion and firewall routines from ONI.
- Body description: RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.
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Aviator
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Reach SR-9 (Helmet) Reach SR-10 (Armor)
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Hannibal Weapon Systems
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- Helmet description: Usable only by augmented personnel, the AVIATOR helmet's ultrawideband machine interlink gives Spartan-IV pilots unparalleled control over their aircraft.
- Body description: The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight combat interlinks.
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Recruit (BRN)
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Reach SR-14 (Helmet) Reach SR-15 (Armor)
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Hannibal Weapon Systems
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- Helmet description: Though largely confined to War Games, custom patterns can be applied to RECRUIT armor before fitting.
- Body description: Personalized RECRUIT armor suits the needs of a diverse segment of Spartan combatants.
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Athlon
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Reach SR-19 (Helmet) Reach SR-20 (Armor)
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Misriah Armory
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- Helmet description: The ATHLON helmet's inner layer uses a magnetorheological dampening system perfectly tuned to the peculiarities of the Spartan physiology.
- Body description: Multiply redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
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Warrior
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Reach SR-23 (Helmet) Reach SR-24 (Armor)
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Materials Group
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- Helmet description: The WARRIOR helmet's robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives.
- Body description: The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.
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Scout
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Reach SR-25 (Helmet)
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Materials Group
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- Helmet description: Materials Group tested various form factors of the SCOUT helmet, before settling on a sleek shape reminiscent of the MARK VI [GEN1] model.
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Defender
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Reach SR-26 (Helmet) Reach SR-27 (Armor)
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Imbrium Machine Complex
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- Helmet description: It has not escaped notice that the observation and communication features of the DEFENDER helmet are well-suited for combat actuation in urban environments.
- Body description: The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrectionist units.
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Air Assault (DPT)
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Reach SR-29 (Helmet) Reach SR-30 (Armor)
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Naphtali Contractor Corporation
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- Helmet description: This coating incorporates impregnated metamaterials that mask the AIR ASSAULT armor's signature in both the near-infrared and near-ultraviolet spectrum.
- Body description: AIR ASSAULT users take advantage of even the smallest tactical advantage to avoid being spotted in transit to the combat zone.
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Soldier
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Reach SR-33 (Helmet) SR-34 (Armor)
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Materials Group
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- Helmet description: Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
- Body description: The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
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Centurion
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Reach SR-37 (Helmet) Reach SR-38 (Armor)
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The Watershed Division
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- Helmet description: The CENTURION's C4I2SR technology combined with Spartan warfighting talent is a game-changer for UNSC operational planning and battlespace shaping doctrine.
- Body description: The CENTURION threat management system incorporates the latest situational awareness tacsofts and cognition enhancing neural interlinks.
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Mark VI Gen1
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Get the "Your Journey Begins" achievement in Halo: The Master Chief Collection.
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Materials Group
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- Helmet description: The distinctive silhouette of the MARK VI GEN1 helmet remains one the most powerful symbols of the Human-Covenant War.
- Body description: Technically obsolete, the Mark VI[GEN1] Mjolnir armor maintains a legendary luster among Spartans and the general public.
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Mark VI Gen1 - Scarred
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Get the "Cairo Station" achievement in Halo: The Master Chief Collection.
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Materials Group
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- Helmet description: Constructed with the utmost care and multiply redundant subsystems, MARK VI helmets can remain functional even after horrendous damage.
- Body description: The MARK VI was able to remain functional until all of its triply-redundant auto-repair and bypass nodes failed.
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Nightfall armor
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Watch episode 1 of Halo: Nightfall (Helmet) Watch every episode of Halo: Nightfall (Armor)
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Cascade Stronghold Technology
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- Helmet description: Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available.
- Body description: Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support.
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Helioskrill
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Get the "Legend" achievement in Halo: The Master Chief Collection.
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Kolaar Manufactorum
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- Helmet description: Such is the skill of the HELIOSKRILL's artisan-armorer designer that even the heavily classified and encrypted Mjolnir neural interface protocols were reverse engineered.
- Body description: The HELIOSKRILL is a work of art crafted by a Sangheili prodigy inspired to test her skill against the best that humanity could muster.
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