Phoenix Logs/Leaders/Serina
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The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included. |
- A mind of ice and fire.
- Serina was activated on January 7, 2530, by Daedalia Technology, a Martian
- firm well-known for the seeding and development of artificial intelligences for
- military and corporate markets. Serina was their greatest work of that era, an
- omni—capable second—generation "Smart Al" that displayed both impressive
- intellectual capacity and remarkable computational efficiency.
- Her assignment to the UNSC Spirit of Fire was fortuitous, despite a somewhat
- rocky period of acclimation to the ship's unorthodox crew. Under the orders of
- Captain James Cutter, Serina administered the deployment of forces on
- Harvest's surface, and successfully managed later campaigns on both Arcadia
- and the enigmatic Forerunner facility known as Shield 0459.
- Unfortunately, the life of a smart Al is limited and their constructed minds
- cannot be slowed or stopped. While the Spirit of Fire drifted in the void after
- their victory over the Covenant at Shield 0459, Serina imagined, planned, and
- built for a future she would never see.
- Serina had a remarkable aptitude for research and analysis, and her thoughts
- often turned to the work of Ellen Anders. In particular, the Professor's early
- work on vacuum energy extraction—and its potentially useful side effects with
- regard to heat siphoning—fascinated Serina.
- Serina's experimentation and engineering expertise gives her access to unique
- cryotech—enhanced units and abilities that can slow targets, and render them
- inert. If the chill gets intense enough the target will freeze. Frozen targets are
- immobile and unable to perform any actions, but don't take damage unless they
- are shattered. Frozen units that take a significant amount of damage or are
- targeted by certain special abilities [such as Seismic Charge] will shatter and
- immediately take a massive amount of damage. Frozen units that are left alone
- will thaw out after a short time, and do not suffer the damage spike.