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MJOLNIR Powered Assault Armor/Mark V[B]

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Revision as of 12:04, May 20, 2014 by Tacitus (talk | contribs) (It's been known for a while now that the Mark V(B) is the initial model of the Mark V. This should be more clearly reflected in our articles. Not sure if the "exclusive to SW Group3" still holds though - why wouldn't they give it to the S-IIs?)
File:Vanity-Spartan-B312.png
The default Mark V[B] armor set.

The MJOLNIR Powered Assault Armor/Mark V[B] is the initial production model of the Mark V MJOLNIR Powered Assault Armor, issued for Spartan supersoldiers on November 24, 2551.[1]

Background

The first mainline model of the MJOLNIR PAA to incorporate energy shielding technology, the Mark V[B] is extremely similar to the final version of the Mark V MJOLNIR. The only major difference between the two is the [B] variant's lack of an accompanying upgrade to the wearer's neural lace enabling the wearer to interface with a smart AI; this did not come to fruition until John-117 and Cortana successfully tested the final Mark V on August 29, 2552.[1]

Along with the Mark V[M] and Mark VI[A] variants, the Mark V[B] is designed and manufactured by private organizations hired by the UNSC rather than developed by the UNSC specifically, due to numerous problems with funding. The Mark V[B] was the default armor set issued to members of SPECWAR Group Three, including NOBLE Team. While most members of the team modified their Mark V[B] suits to varying extents, Thom-293 wore a full default set of Mark V[B] armor.[2]

The Mark V[B] helmet's external design can be traced back to a variant of the first-generation Mark IV. Fred-104 wore such a helmet during the Battle of Circinius IV in 2526.[3] Similarly, the original Mark IV helmet was later modified for the second-generation Mark V and another Mark IV variant served as the basis of the Mark VI.

Gameplay characteristics

The Mark V[B] is the default suit of armor in Halo: Reach;[1] the second and final generation of the Mark V is seen in Halo: Combat Evolved.[4] The helmet is the only component of the set that can be specifically selected in the armory.

Helmet

Price: N/A (Default)
The Mark V[B] helmet is similar to the standard Mark V MJOLNIR Powered Assault Armor, with a few key differences. The helmet has a sleeker design, resembling both the standard Mark V helmet and the ODST helmet, and seems to be somewhat of a combination of the two. Whilst the rear of the helmet is similar to the Mark V, the front strongly resembles the ODST helmet's triangular jaw guard and rounded top, with a flatter visor shape.

This helmet is the starting helmet for all players, and is purchased and equipped by default. Currently, there are two upgrades available for the Mark V[B] helmet; the UA (up-armored) upgrade for 750 cR (This is a combination of both of the Beta upgrades); and the UA/HUL, for 1500 cR, which adds an External Hardened Uplink to the right side of the helmet, redesigned from the Beta.

Trivia

  • In the Halo: Reach Multiplayer Beta, there were two upgrades available for the Mark V[B] helmet. An External Command Network Module or "CNM", standard issue to Special Forces unit commanders (1000 cR), and an External Hardened Uplink or "HUL", required for sensitive operations (5000 cR).[5] The CNM and HUL attachments as seen in the Beta were merged into a single attachment, the UA upgrade, for the final game. The HUL is now an additional camera/sensor-like attachment on the side of the helmet, rather than being located on the top.
  • While both the Mark V[B] and FJ/PARA shoulder pauldrons were present in the Halo: Reach Multiplayer Beta, the Mark V[B] shoulders were changed to the FJ/PARA variant in the final game. Currently, the Mark V[B] has no shoulder pauldron permutations.[6][7]
  • The UA attachment from the beta strongly resembles the classic MJOLNIR sun visor, seen on both the Mark V and Mark VI helmets.
  • In the marketing campaign for Halo: Reach, an exclusive armor piece would be given to players who pre-ordered the game. During this time the armor piece was known as the "UA/Multi-Threat Mark V[B]." Any relation of this armor piece to the Mark V [B] is absent in the game.
  • In Halo 4: Forward Unto Dawn, Fred-104's helmet resembles the Mark V[B]'s. In the real world, this is because the production team reused Thom-293's Mark V[B] helmet from the Deliver Hope short.

Gallery

List of appearances

Note

  1. ^ In Halo 4: Forward Unto Dawn, Kelly and Fred's Mk. IV MJOLNIR suits appear to be repurposed from the Mk. V MJOLNIR props used in the Deliver Hope short; Kelly appears to be wearing a modified and repainted version of Kat's AA helmet, whereas Fred appears to be wearing Thom's Mk. V [B] helmet. These design choices are likely examples of artistic license and/or budget constraints.

Sources

Template:SPARTAN Armor