Carrier Form

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Revision as of 17:07, February 2, 2008 by 82.1.58.144 (talk) (→‎Combat)

Template:Flood Species Infobox The Flood Carrier Form is a type of Flood primarily used to create and transport Infection Forms thus spreading the Flood.

Overview

Carrier Forms perpetuate the Flood species by acting as incubators for new Infection Forms and keeping them safe until they're fully developed. Once the Infection Forms are ready, the carrier simply explodes spontaneously, sending the new Infection Forms flying into the air. This number may vary depending on the game. In Halo and Halo 2, this number was around 6. In Halo 3, however, it may be at least four times that much. As soon as they are released, they begin searching for new hosts. It should be noted that Carrier Forms will not wait until full maturation has occurred. If potential hosts are nearby it will simply get close and explode, sending the Infection Forms flying at the unsuspecting and often damaged enemies.

Creation

When an Infection Form takes over a body that is unsuitable for combat, or once a Combat Form is damaged beyond usefulness, it becomes a Carrier Form. Eventually when a Combat Form has lived long enough, it too will mutate into a carrier, regardless of damage taken.

File:FloodWalk.PNG
Flood Carrier Forms

Even though of little threat, they do become one of the most spooky creatures in the Halo universe especially in a small room such as The Oracle mission on Halo 2 where you face two alone. Just watch them they will give you the creeps as they home in on you.

Trivia

File:Flood carrier.jpg
Halo 2 Flood Carrier
  • In Halo: Combat Evolved they could gain speed but for a short time.
  • In Halo 2, Carrier forms are noticeably slower.
  • In Halo 3, they carry far more Infection Forms than in the previous games.
  • In Halo 3, carriers are less common but come in groups of 2-4 which are even deadly on easy.
  • In Halo 3, they can jump rather high compared to Halo: Combat Evolved (which they couldn't jump) and Halo 2 where they could jump about 2-3 feet.
  • In Halo 3, they are noticeably more resistant to firearms
  • In Halo: Combat Evolved, carriers are noticeably less resistant than their Halo 2 and 3 counterparts.

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