Talk:Halo: Reach radio conversations

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Revision as of 02:58, April 18, 2011 by Alex T Snow (talk | contribs)

Chronological order

While the Overlook conversation isn't linked to any of the other ones, from the dialogue it's quite apparent that it takes place before the battle started to heat up, and thus before any of the other conversations. Also, the Glacier and Outpost conversations are clearly linked.

I do, however, agree that the ones that can't really be placed anywhere on the timeline should be listed alphabetically. --Jugus (Talk | Contribs) 15:50, 13 December 2010 (EST)

Pelican radio on Highlands

There's a radio supposedly inside the pelican. Anyone with the map packs are going to have to find it for us, cause I don't have the map pack.
Themrhalo007File:WORT WORT WORT.jpgFile:TrapLARGE.jpg 09:46, 17 March 2011 (EDT)

These page is about radio conversations in Halo: Reach, but Headlong is a Halo 2 map. What? DataDeletr 08:13, 18 March 2011 (EDT)
He meant Highlands. Alex T Snow 03:44, 19 March 2011 (EDT)
whoops
Themrhalo007File:WORT WORT WORT.jpgFile:TrapLARGE.jpg 18:12, 23 March 2011 (EDT)

Canon?

"Since when do we consider multiplayer canon?" - Vegerot

Not trying to start an argument... —S331TalkContributions 11:14, 17 April 2011 (EDT)

I would figure it would be canon, it's things like Blue and Red team fighting on a map that I thought fell under the multiplayer catagory, shouldn't they be just as canon as anything else that's part of a map? Like the Scarab building place that's Assembly, or that the area that we know as Avalanche on 04B, or the weather control towers on Tempest, or... the radio conversations? That's all canon, the only reason this is being brought up is because we'd never heard of human teleporters before, doesn't mean they're not. Alex T Snow 02:58, 18 April 2011 (EDT)