This article contains details on Teleporters placeable in Forge mode in Halo 3. For objects in other categories, please see one of the pages listed below.
Teleporters
-
Sends players to a Two-Way or Receiver node.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
Set the Channel to control the destination.
-
Destination for a Sender or Two-Way Node.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
Set the Channel to control the destination.
-
Sends/Receives players to/from other Nodes.
|
Assembly |
Avalanche |
Blackout |
Citadel |
Cold Storage |
Construct |
Epitaph |
Foundry |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Ghost Town |
Guardian |
Heretic |
High Ground |
Isolation |
Last Resort |
Longshore |
Narrows |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
|
Orbital |
The Pit |
Rat's Nest |
Sandbox |
Sandtrap |
Snowbound |
Standoff |
Valhalla |
Cost |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
$5 |
Max |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
8 |
Set the Channel to control the destination.