Challenges/Halo: Reach

From Halopedia, the Halo wiki

Challenges are daily objectives for Halo: Reach posted on Bungie.net. All challenges are reset at 11am GMT (3am PDT) with Daily Challenges resetting each day and Weekly Challenges resetting each Monday. A player is awarded a certain number of Credits[1] after completing an objective.

Players who complete a Weekly challenge are awarded the achievement One Down, 51 to Go. Players who complete all of the Daily Challenges on a single day are awarded the achievement A New Challenger.

The level cap in Halo: Reach will be lifted when 117 million daily and weekly challenges are finished. This is being recorded on Bungie.net homepage.

Challenges

Icon Name Requirement Credit Reward Date
Weekly Challenges
Bnet-challenge-icon1.png Crackshot Kill 70 enemies with sniper rifle headshots in Nightfall on Heroic. 3000 cR November 8-14, 2010
Daily Challenges
Bnet-challenge-icon0.png Shootin' and Lootin' Kill 250 enemies in any game mode in Reach. 2500 cR November 11, 2010
Bnet-challenge-icon0.png A Friend in Need Earn 10 assists in Firefight Matchmaking. 1000 cR November 11, 2010
Bnet-challenge-icon3.png One Game, One Spawn Complete a Firefight Matchmaking game without dying. 800 cR November 11, 2010
Bnet-challenge-icon3.png Just Hold On... Complete 20 Rounds in Firefight Matchmaking without dying. 3000 cR November 11, 2010

Bungie is planning to make a second rank cap, it is still unkown what or how many challenges have to be completed.

Suggested Starting Points For Campaign Challenges

"There Are Many Like..."

  • "The Package" @ Rally Point Bravo


"Leadership Element" and "Return of the Mack"

  • "Lone Wolf" @ Rally Point Omega - replay 'till done


Note: All campaign challenges, unless otherwise labeled, must be done on Normal difficulty or harder.

Past Challenges

Sources