Halo: Reach Multiplayer Beta
From Halopedia, the Halo wiki
Template:Ratings Template:New Content The Halo: Reach Multiplayer Beta is a phase of the development of Halo: Reach, produced by Bungie, LLC and organized by Microsoft Game Studios. The Beta was released to the public on May 3, 2010[1], and is used to test different aspects of Halo: Reach's multiplayer with the public, judging what to change based on public demand. An invitation to the Beta is included with all copies of Halo 3: ODST along with an available Xbox Live gold account.
Details of the Beta
The Beta introduces a variety of new user-interfaces such as an expanded player customisation system and player investment system, gametypes such as Headhunter, Generator Defense, and Invasion and a re-innovated gameplay feature called Armor Abilities.
Included Features
The Beta test featured the majority of features from the final multiplayer experience, though it had been hinted that not all will be shown. The features are:
Trivia
- Multiple invitations to the Beta were randomly distributed to Xbox LIVE users by Microsoft as gifts for being loyal Xbox LIVE customers.[10]
Gallery
Sources
- ^ Bungie.net:, Halo: Reach Rolls Into Fog City
- ^ a b c d e f g h i j k l m n o p q r s t u v Bungie.net: Bungie Weekly Update: 04.02.10
- ^ a b c d e Bungie.net: Halo: Reach MP Trailer
- ^ a b c d Bungie.net: Bungie Weekly Update: 04.09.10
- ^ Bungie.net: Bungie Weekly Update: 03.26.10
- ^ Shacknews: Halo: Reach's Arena System In-Depth
- ^ a b c d 1Up: Halo Reach (Xbox 360) Preview
- ^ GTTV: Gametrailers TV with Geoff Keighley
- ^ a b c d e Bungie.net: Beta Playlist
- ^ halo.bungie.org: Halo 2 Offer