Rank (Halo: Reach)
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The Ranking System in Halo: Reach is based on Credits (cR) earned through Forge, Multiplayer, Campaign, and Firefight matches. Credits are earned after every game, and you earn extra credits for medals earned during the match, (e.g. Double Kills) victory bonuses, commendations, and Daily/Weekly challenges.
Note that Credits spent on armory purchases do not decrease your rank. However, Credits (cR) earned from any other feature (Forge and Custom Games) are likely to be a lot less than those that would be awarded for playing multiplayer via Xbox Live. All ranking is currently capped at Lt. Colonel Rank 3 at this time.
*NOTE - Not ALL of these ranks have been confirmed, so far the rank limit is at Lt. Colonel Rank 3, but you can see the rank of Commander if you're offline with the rank of Lt. Colonel Grade 3. Anything after Lt. Colonel Grade 3 excluding Commander should be ignored as there is no proof of them until confirmed.
Rank | Image | Required no. of Credits* |
---|---|---|
Recruit |
0 cR (+7500 cR) | |
Private |
7500 cR (+2500 cR) | |
Corporal |
10000 cR (+5000 cR) | |
Corporal Grade 1 |
15000 cR (+5000 cR) | |
Sergeant |
20000 cR (+6250 cR) | |
Sergeant Grade 1 |
26250 cR (+6250 cR) | |
Sergeant Grade 2 |
32500 cR (+12500 cR) | |
Warrant Officer |
45000 cR (+33000 cR) | |
Warrant Officer Grade 1 |
78000 cR (+33000 cR) | |
Warrant Officer Grade 2 |
111000 cR
(+33000 cR) | |
Warrant Officer Grade 3 |
144000 cR
(+66000 cR) | |
Captain |
210000 cR (+23000 cR) | |
Captain Grade 1 |
233000 cR (+23000 cR) | |
Captain Grade 2 |
256000 cR (+23000 cR) | |
Captain Grade 3 |
279000 cR (+46000 cR) | |
Major |
325000 cR (+25000 cR) | |
Major Grade 1 |
350000 cR (+25000 cR) | |
Major Grade 2 |
375000 cR (+25000 cR) | |
Major Grade 3 |
400000 cR (+50000 cR) | |
Lt. Colonel |
450000 cR (+30000 cR) | |
Lt. Colonel Grade 1 |
480000 cR (+30000 cR) | |
Lt. Colonel Grade 2 |
510000 cR (+30000 cR) | |
Lt. Colonel Grade 3 |
540000 cR (+60000 cR) | |
Commander | ? |
600000 cR (+40000 cR) |
Commander Grade 1 |
File:Commander Grade 1.png |
50000 cR (+50000 cR) |
Commander Grade 2 |
? |
700000 cR (+50000 cR) |
Commander Grade 3 |
File:Colonel Grade 0.png |
750000 cR (+50000 cR) |
Colonel | ? |
850000 cR (+100000 cR) |
Colonel Grade 1 |
? | 960000 cR (+110000 cR) |
Colonel Grade 2 |
? |
1070000 cR (+110000 cR) |
Colonel Grade 3 |
? |
1180000 cR (+110000 cR) |
Brigadier | ? |
1400000 cR (+220000 cR) |
Brigadier
Grade 1 |
? |
1520000 cR (+120000 cR) |
Brigadier
|
? |
1640000 cR (+120000 cR) |
Brigadier
|
? |
1760000 cR (+120000 cR) |
General Grade 1 |
File:General Grade77 .png |
100000000 cR (+175000 cR) |
Inheritor * | ? |
175000000 cR (+375000 cR) |
Trivia
- From start to finish, it takes a bare minimum of 334 days to reach the rank of Inheritor. (20,000,000cR / 60,000 daily cR limit = 334 Days)
- The ranks Colonel and Commander have been confirmed by the armory of Lt. Colonel players. While there are several visible pieces that require Commander, the Gold Visor is the only piece that can be seen that requires the Colonel rank.
- Upon reaching the Lt. Colonel, you can preview Emile's skull design on the EVA helmet. Upon reaching the rank of Commander(after Bungie increases the rank cap), Emile's helmet is able to be purchased at the heavy price of 120,000cR.
- Since the items listed when reaching Lt.Colonel specify that the needed rank to purchase them is Commander, it seems Commander comes after Colonel.
Sources
Rest of the ranks.
http://www.se7ensins.com/forums/topic/316145-more-reach-ranks/page__pid__2253919#entry2255041