Halo: Reach
From Halopedia, the Halo wiki
Halo: Reach is a first-person shooter video game set in the Halo universe, developed by Bungie, LLC., set on the Human world of Reach [1][2]. It was announced by Joe Staten at Microsoft's E3 2009 Media Briefing, and is set for a fall of 2010 release [3]. Bungie President Harold Ryan commented that Reach may include Project Natal features [4].
An invite to the Multiplayer Beta for Halo: Reach is included with Halo 3: ODST. According to the card that comes with ODST, the Beta will be released in Spring 2010.
Development
Halo: Reach has been in development since the completion of Halo 3, in a full three year cycle, unlike the shorter time spent on Halo 3: ODST. It will use the AAA EngineTemplate:Fact, a new game engine created specifically for the game, described by Brian Jarrard as, "Where there will be a full three-year cycle, it's got all-new tech, akin to the change from Halo 2 to Halo 3, not like ODST, which is just built on top of the foundation."[5]
Appearances
Characters
Trivia
- The Announcement Trailer is exactly 1:17 minutes long, possibly a reference to John-117.
- In an interview with GameTrailers TV, Joseph Staten confirmed that SPARTANs will be featured in the game [6].
- In an interview with Worthplaying, Brian Jarrard hinted that Gunnery Sergeant Edward Buck, one of the main characters in Halo 3: ODST, may be featured as one of the characters in the game. In that same interview, he also confirmed that Reach was a prequel to the events in Halo: Combat Evolved. [7]
- One report by Gamestop claims that Halo Reach will be released on September 1, 2010. This may be an error, as it is not confirmed by Microsoft.
Links
Internal
External
Sources