Halo: Reach
From Halopedia, the Halo wiki
Halo: Reach is a first-person shooter video game set in the Halo universe, developed by Bungie, LLC., set on the Human world of Reach [1][2]. It was announced by Joe Staten at Microsoft's E3 2009 Media Briefing, and is set for a fall of 2010 release [3]. Bungie President Harold Ryan commented that Reach may include Project Natal features [4].
An invite to the Multiplayer Beta for Halo: Reach is included with Halo 3: ODST. According to the card that comes with ODST, the Beta will be released in Spring 2010.
Development
Halo: Reach has been in development since the completion of Halo 3, in a full three year cycle, unlike the shorter time spent on Halo 3: ODST. It will use a new game engine created specifically for the game, described by Brian Jarrard as, "Where there will be a full three-year cycle, it's got all-new tech, akin to the change from Halo 2 to Halo 3, not like ODST, which is just built on top of the foundation."[5] Template:Sectstub
Appearances
Characters
Trivia
- The Announcement Trailer is exactly 1:17 minutes long, possibly a reference to Master Chief Petty Officer John-117.
- In an interview with GameTrailers TV, Joseph Staten confirmed that SPARTANs will be featured in the game [6].
- In an interview with Worthplaying, Brian Jarrard hinted that Gunnery Sergeant Edward Buck, one of the main characters in Halo 3: ODST, may be featured as one of the characters in the game. In that same interview, he also confirmed that Reach was a prequel to the events in Halo: Combat Evolved. [7]
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