Team SWAT

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Revision as of 10:32, March 28, 2008 by halowikia>H3

Team SWAT is a Halo 2 and a Halo 3 unranked Matchmaking gametype. The player has no shields, and spawns with a headshot weapon. Common starting weapons are the Battle Rifle, Covenant Carbine, or the M6C Magnum. Players do not spawn with grenades, and there are usually no weapons or grenades found on the map.

The lack of shields significantly increases the speed of the game. Headshots are usually crucial, as they can take down a person in one round or burst, compared to shooting the body, where it can take up to two or three.

SWAT on Halo 2

SWAT game playlist has mostly slayer gametypes altough it has also some objective games on it like CTF Preferred maps:

  • Battle Creek

SWAT on Halo 3

File:SWAT Guardian.jpg
Two Elites trying to headshot each other on Team SWAT in Guardian.

SWAT is played as DoubleXP Weekend Playlist, and it had only Team SWAT and SWAT Magnums gametypes. It didnt have anything else other than slayer games.

Map Rotation:

Tips and Strategy

  • Many players prefer Sangheili Combat Harness or other Elite armor harness in this gametype due that fact that Elite is nearly impossible to headshot directly behind. Assault and Ascetic are most used helmets for their small headshot area. It has its weaknesses like large headshot area when shooting from side. Although it is still possable to get a headshot from behind by either shooting the small portion of the head that 'bobs' up as the player is walking, or their is now a spot between the 'sholder blades' that some people claim results in a double kill.
  • The double experence weekend playlist for Team Swat took place on March 20th and to the night of the 23rd, due to a unknown reason the playlist was stopped shot by two days.

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