Talk:Kez'katu-pattern Phantom
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phantom turret
in halo 3 you can get on the turrets on the sides in every phantom except for the ones on sierra 117. you just walt to it you do start falling but if you hold rb you can operate it.also when it flies of and you're in the turret if it comes to a death barrier or plain barrier the phanto will sop until you get out. spec ops commander 4:08, 24 November 2007 (UTC)
Spirit Phantom Hybrid
Doesn't the Halo 3 Phantom seem like a hybrid between Halo 2's Phantom and Halo's Spirit? It has the shape of the Phantom but it unloads troops like the Spirit (off the sides) and it has only one cannon on bottom like the Spirit did (though it does have support guns on the sides). Just something I wanted to point out...Fury (Tac Nuke)
I'm nor sure it has only one cannon on the bottom but the rest of the info is in the article (or was, I haven't checked it in a while)...Fury (Tac Nuke)
Do note that it can also unload troops from the grav-lift. It unloads from the side usually as it is much faster, so you can't pick off the units one-by-one. Note that this is original research, so it's not official. 155.205.200.19 04:49, 24 October 2007 (UTC)
Blue things?
What are the blue things infront of the Phantom? They, along with the plasma guns are the only things that can be blown off of it. I still have no idea what the importance of them are. Are they sensors? Cameras? What? Kap2310 02:33, 1 August 2007 (UTC)
yea the were in halo2,i called them 'eyes'. get a rocket launcher and shoot both of them off and you notice that the phantom moves funny,i even seen it crash once.
Destructibility
On Halo 3, I was able to destroy the front phantom cannon with a few melee hits while in the first hanger in Crow's Nest. --Charles II 03:20, 26 September 2007 (UTC)