Sandtrap
From Halopedia, the Halo wiki
Template:Multiplayer Map Infobox
- "A UNSC battle cruiser looms menacingly over Shrine's sprawling sand dunes. Shrine is the largest map ever to appear in a Halo game, so Bungie put a key emphasis on vehicle-on-vehicle combat. Shrine has few ties to older Halo 2 maps, but its massive size recalls Relic."
- — www.1up.com on Shrine
Shrine is a multiplayer map featured in Halo 3.
Introduction
Shrine is a vast desert with rolling sand dunes, the largest multiplayer map in the Halo franchise. It features odd Forerunner buildings and is encircled with Automatic Turrets to prevent players from venturing beyond its boundaries. It has a heavy emphasis on vehicular combat. In the skies "ominously hovers" the behemoth of a UNSC Battle Cruiser - an artificial sky.
History
It was first announced in the June 2007 issue of Gamepro. It may also be the "large map" Bungie sparsely talked about in one of their updates. This was not one of three maps featured in the public Halo 3 Beta.
Spawns
Weapons
- MA5C Assault Rifle
- Brute Shot
- Rocket Launcher
- Spartan Laser
- Missile Pod
- AIE-486H Heavy Machinegun (Assumed)
Vehicles
- Brute Chopper
- Warthog
- Ghost
- UNSC Battle Cruiser (non-drivable, background scenery)
- Phantom (Not drivable, seen crashed on new video)
Strategies
- Bungie accelerated the respawn timer for vehicles. Take advantage of that.
- Avoid fighting on foot through this large level.
- If stuck try heading for one of the Forerunner structures.
- Make sure you have plenty of grenades and explosive weapons.
- GamePro has stated that Sandtrap "...has few ties to older Halo 2 maps, but it's massive size recalls Relic".
Images
References
- Gamepro Magazine, June 2007 edition