Real World

Covenant Dance

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Covenant Dance

Album:

Halo: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

1:57

Previous:

Devils... Monsters...

Next:

Alien Corridors

 

Covenant Dance is the fourteenth track in Halo: Original Soundtrack.

Overview

As its name implies, the piece is carried by a strong dance beat. At 00:16, the beat becomes underlaid to a more dominant snare-drum beat. Starting at 00:30, a variation of the Halo theme, followed by long ascending notes, which consists of the monkish chorus in time to the beat. At 00:52, the beat and chant grind to a halt and are replaced by a less regular synth beat, still following a tempo matching the drum beat. At 01:08, a higher synth melody arises to follow the new synth beat. At 01:15, the drumbeat starts up again. At 01:31, the chant returns, but shortly disappears again. Soon after, the drum and synth follow it, allowing the song to smoothly conclude.

Appearances

It can be heard:

The opening percussion plays in the Halo 2 level The Great Journey, when Arbiter Thel 'Vadam enters the cavern area in the Bastion of the Brutes.

Arrangements

The piece was arranged into Choreographite in Halo: Combat Evolved Anniversary: Original Soundtrack.

Production notes

  • The percussion in this track is reminiscent of a motif from the soundtracks for Myth and Myth II, including With Friends Like These and Shiver.
  • The track uses the following instruments and patches/samples:[1]
    • E-MU Procussion:
      • 082 Sarengeti (Main rhythmic percussion)
    • E-MU Proteus 2000:
      • Protozoa ROM - 082-0 GulaGula (Synth bass)
      • Protozoa ROM - 067-3 Miya Daiko (Kick drum and low rumble)
      • Protozoa ROM - 058-2 Percussion 1 (Drum that plays with Sarengeti)
      • Composer ROM - 041-3 Snares 1 (Left channel snare)
      • Composer ROM - 042-3 Snares 2 (Right channel snare)
    • Kurzweil K2500X:
      • Orchestral ROM - 975 Timpani
    • Roland XV-5080:
      • PR-D 102 Soundtraque (Synth pad)

Sources