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Season 01: Heroes of Reach

From Halopedia, the Halo wiki

Revision as of 07:05, November 18, 2021 by Surasia (talk | contribs)
This article is about Season 1 of Halo Infinite. For other uses of the term Season 1, see Season 1 (disambiguation).

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Previous:

Season 00: For Our Tomorrow

Next:

Season 02

Heroes of Reach
Promotional keyart for Season 01: Heroes of Reach without text.

Start date:

November 15, 2021[1]

End date:

May 2, 2022[1]

Number of tiers:

100

Total unlock cost:

  • 1,000 cR (Premium Battle Pass)
  • 100,000 XP

Includes content for:

Halo Infinite

 

Heroes of Reach is the first multiplayer Season of Halo Infinite multiplayer.[2] The Season launched on November 15, 2021 alongside the release of the Halo Infinite Multiplayer Beta, and is scheduled to last until May 2022.[1]

The season followed Season 00: For Our Tomorrow, which was utilised during the game's Technical Previews for testing purposes.

Season content

Many of the customization options available in this season will be exclusive for the Mark V(B) armor core, based on Halo: Reach's armor permutations, including armor kits based on NOBLE Team's permutations. The Season will also feature customization options for the Mark VII armor core and other options for players, such as Death animations.[3]

The Yoroi armor will be free for players to unlock by participating in in-game Fracture events during the season.[2]

Season unlocks

Page 1

Tier Unlock requirements Normal BP unlocks Premium BP unlocks
1 1,000 XP
2 1,000 XP
3 1,000 XP
4 1,000 XP
5 1,000 XP
6 1,000 XP
7 1,000 XP
8 1,000 XP
9 1,000 XP
10 1,000 XP

Page 2

Tier Unlock requirements Normal BP unlocks Premium BP unlocks
11 1,000 XP
12 1,000 XP
13 1,000 XP
14 1,000 XP
15 1,000 XP
16 1,000 XP
17 1,000 XP
18 1,000 XP
19 1,000 XP
20 1,000 XP

Page 3

Tier Unlock requirements Normal BP unlocks Premium BP unlocks
21 1,000 XP
22 1,000 XP
23 1,000 XP
24 1,000 XP
25 1,000 XP
26 1,000 XP
27 1,000 XP
28 1,000 XP
29 1,000 XP
30 1,000 XP

Page 4

Tier Unlock requirements Normal BP unlocks Premium BP unlocks
31 1,000 XP
32 1,000 XP
33 1,000 XP
34 1,000 XP
35 1,000 XP
36 1,000 XP
37 1,000 XP
38 1,000 XP
39 1,000 XP
40 1,000 XP

Page 5

Tier Unlock requirements Normal BP unlocks Premium BP unlocks
41 1,000 XP
42 1,000 XP
43 1,000 XP
44 1,000 XP
45 1,000 XP
46 1,000 XP
47 1,000 XP
48 1,000 XP
49 1,000 XP
50 1,000 XP

Page 6

Tier Unlock requirements Normal BP unlocks Premium BP unlocks
51 1,000 XP
52 1,000 XP
53 1,000 XP
54 1,000 XP
55 1,000 XP
56 1,000 XP
57 1,000 XP
58 1,000 XP
59 1,000 XP
60 1,000 XP

Page 7

Tier Unlock requirements Normal BP unlocks Premium BP unlocks
61 1,000 XP
62 1,000 XP
63 1,000 XP
64 1,000 XP
65 1,000 XP
66 1,000 XP
67 1,000 XP
68 1,000 XP
69 1,000 XP
70 1,000 XP

Page 8

Tier Unlock requirements Normal BP unlocks Premium BP unlocks
71 1,000 XP
72 1,000 XP
73 1,000 XP
74 1,000 XP
75 1,000 XP
76 1,000 XP
77 1,000 XP
78 1,000 XP
79 1,000 XP
80 1,000 XP

Page 9

Tier Unlock requirements Normal BP unlocks Premium BP unlocks
81 1,000 XP
82 1,000 XP
83 1,000 XP
84 1,000 XP
85 1,000 XP
86 1,000 XP
87 1,000 XP
88 1,000 XP
89 1,000 XP
90 1,000 XP

Page 10

Tier Unlock requirements Normal BP unlocks Premium BP unlocks
91 1,000 XP
92 1,000 XP
93 1,000 XP
94 1,000 XP
95 1,000 XP
96 1,000 XP
97 1,000 XP
98 1,000 XP
99 1,000 XP
100 1,000 XP

Production notes

Halo Infinite's Head of Design Jerry Hook and Lead Progression Designer Chris Blohm stated that Infinite's first Season being based on Halo: Reach's designs was a beat 343 Industries started after Halo 5: Guardians, starting with Halo: Shadows of Reach and the fact 343 Industries "know people like [Halo] Reach and we knew the story was going to have another Reach beat".[3]

Gallery

Sources