Season
From Halopedia, the Halo wiki
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Seasons are a feature of Halo: Reach, Halo 5: Guardians, Halo Wars 2 and Halo Infinite, primarily focused on their games' respective competitive modes. Seasons have typically accompanied new ranked settings, a handful of title updates and patches and accompanied the release of DLC. Leaderboards on Halo Waypoint are additionally organised by season, with a new season seeing the reset of leaderboards and new matchmaking playlists.
Seasons were introduced to Halo: The Master Chief Collection following the 2019 release of Halo: Reach and the collection for PC, serving as the game's ongoing post-launch support with each new season bringing new cosmetic customization unlocks and gameplay improvements.
Halo: Reach
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Halo 5: Guardians
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Halo Wars 2
Seasons are present in Halo Wars 2. During the first year of the game's life cycle, seasons were released roughly once a month to coincide with downloadable content releases or other events such as the launch of Xbox One X. Since then, the output of Seasons has slowed to as little as one per-year. Seasons are a fixture of the game's ranked multiplayer, used for leaderboard and rank resets. Season refreshes are typically accompanied by a Title Update, and may have several mid-season patches.
For a full list of seasons, click show below;
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Halo: The Master Chief Collection
Seasons were first introduced to Halo: The Master Chief Collection with the addition of Halo: Reach to the collection in December 2019. As of December 2020, 343 Industries intends to support the game with seasonal content roughly every two months, with current plans giving the game a ten total seasons. Following the release of Season 10 will determine whether more seasons will be released.[1]
List of Seasons | ||
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Season | Description | Start Date |
Season 1: Noble |
The first season implemented within The Master Chief Collection. Titled "Noble" after NOBLE Team, this season focuses on Halo: Reach, including the game's armor customization system. | December 3, 2019 |
Season 2: Spark |
This season was launched following the release of Halo 3 for PC. Titled after 343 Guilty Spark, this season focuses on Halo: Combat Evolved, adding vehicle and weapon skins, visor colors, and nameplates. | July 14, 2020 |
Season 3: Recon |
The third season was launched with the release of Halo 3: ODST for PC. Titled after Halo 3: ODST's original title (Halo 3: Recon), this season focuses on Halo 3 and Halo 3: ODST, adding weapon skins and visor colors to Halo 3, while reintroducing ODST's playable Firefight characters, and also adding nameplates. | September 21, 2020 |
Season 4: Reclaimer |
Season 4 was launched with the release of Halo 4 for PC. Titled after the Forerunner term for humanity reclaiming the Mantle, this season brings additional cosmetic customization options to Halo 3 and Halo 4, and nameplates.[2][3] | November 16, 2020 |
Season 5: Anvil |
Titled after both the Anvil Initiative and ANVIL Station, Season 5 added the AKIS and Mariner helmets into Halo: Reach, years after being teased in promotional material for the Defiant Map Pack in 2011[4], alongside nameplates and additional cosmetic customization options to Halo: Reach and Halo 3, including 12 armors from the cancelled Halo Online for the latter. | January 27, 2021 |
Season 6: Raven |
Season 6 succeeded Season 5, in April 2021. Named after Fireteam Raven, this season included new customization options for Halo 3, including animated visors and nameplates, back accessories, and new armor permutations from Halo: Online, as well as the four ODST armors used by Fireteam Raven in the namesake game. It also added a new map for Halo 3, Waterfall. | April 7, 2021 |
Season 7: Elite | Season 7 will succeed Season 6, some time in 2021.[4] Named after the human designation for the Sangheili, the season will include new armor permutation from Halo Online for the Elites as well as skins for the Type-1 energy sword for Halo 3, alongside vehicle skins and graphical updates for Halo: Combat Evolved, and the Champions Bundle content, weapon skins, and armor effects for Halo 4. | June 23, 2021 |
Season 8 | Season 8 will succeed Season 7, some time in 2021.[1] | TBD |
Season 9 | Season 9 will succeed Season 8, some time in 2021.[1] | TBD |
Season 10 | Season 10 will succeed Season 9, some time in 2021.[1] | TBD |
Season points
Season points are a new in-game currency introduced with the Season system. They can be used within the various unlock tiers of each season to unlock armor permutations, skins, nameplates, Firefight voices, and more. Initially, season points could only be earned by progressing in the game's rank scheme through regular multiplayer, though the addition of Challenges has resulted in a wider array of season point earning potential across multiplayer, campaign, Firefight, Forge and custom games. Season points are a purely in-game currency, and cannot be bought through real-world purchases.
Halo Infinite
Seasonal content for Halo Infinite multiplayer will include armor permutations. The first season, Heroes of Reach, was announced during Electronic Entertainment Expo 2021.[5]
Sources
- ^ a b c d Halo Waypoint, News, MCC Development Retrospective – December 2020 (Retrieved on Jun 1, 2020) [archive]
- ^ Halo Waypoint, MCC Development Update - August 2020 (Retrieved on Jun 1, 2020) [archive]
- ^ Halo Waypoint, MCC Development Update - October 2020 (Retrieved on Jun 1, 2020) [archive]
- ^ a b Halo Waypoint, News, MCC Development Update - November 2020 (Retrieved on Jun 1, 2020) [archive]
- ^ Xbox Wire, Halo Infinite: The Great Journey So Far (Retrieved on Jun 13, 2021) [archive]