Rank (Halo 2)
From Halopedia, the Halo wiki
The ranking system in Halo 2 is the numeric representation of a player's multiplayer experience. An identical system based off the Halo 2 rank system is also employed in the competitive playlists for Halo: The Master Chief Collection.
Overview
Halo 2 uses a skill-based matchmaking system, informed by a numeric value of 1-50 to represent a given player's skill level in any given playlist. When matching players for online games, the algorithms in question try and pair up similarly-skilled players to ensure roughly evenly-matched games.
A rank can be gained or lost depending on not only the final score of a game, but also on the individual's statistics, and the opposing team's individual ranks. The system responsible for assigning how many experience points a player is awarded is a very complex algorithm.
They are represented by numbers, however the last seven are pictures, with the final rank (50th) being a Halo ring.
A rank is recorded for every playlist an individual plays in, with the exception of non-ranked gametypes and custom gametypes. There were leader boards for the majority of the playlists, however Bungie removed them because of cheating and hacking problems.[1]
Trivia
- The fact that the last seven ranks are different from the previous ones is an obvious reference to Bungie's favorite number, 7.
- The last seven ranks of Halo: Reach are loosely based off of the last seven ranks of this system.
External links
Sources
- ^ Playnoevil.com: Halo 2 Ends Leaderboard Due to Cheating & Hacking Problems