Sins of the Prophets
From Halopedia, the Halo wiki
Sins of the Prophets (SotP) is a fan-made total conversion mod created for the 4X real-time strategy game Sins of a Solar Empire, most prominently its Rebellion expansion. Developed by Chokepoint Games, SotP combines space battles that involve dozens if not hundreds of ships with the fast-paced action seen in the official games. Set during the late-Human-Covenant War, players are able to play as either the UNSC or the Covenant, with an asymmetrical balance to ensure that neither faction plays the same way.
History
SotP was originally founded at some point in 2008.[1] They released their first beta for the Entrenchment expansion on Jan 17th, 2013, which consisted of only the UNSC faction[2]. On July 22, 2014, they released a second beta ported over to the newer Rebellion expansion, which added the Covenant Empire as a playable faction.[3]
In a Canon Fodder post from 2016, Jeff Easterling published an interview with Chokepoint Games Studios in regards to their mod.[4]
SlugFest Studios rebranded to Chokepoint Games
Since 08/04/2020 Slugfest Studios is now known as Chokepoint Games which combined several teams from different Halo themed projects such as Operation: Homefront and Evolutions: Real Time Strategy Evolved together with the developers of Dawn of the Reapers and Sins of a Galactic Empire. The Sins of the Prophets Discord have also been transitioned into the Chokepoint Games Community server where all projects Chokepoint Games work on can be found and talked about.
Chokepoint Games is a collaborative development group known for making: Sins of the Prophets; Dawn of the Reapers; Far Isle; Operation: Homefront; Evolutions: Real Time Strategy Evolved; and Sins of a Galactic Empire.
Our studio is a team of passionate and talented developers creating new experiences based on our favorite franchises. We hope our projects help to immerse you in your favorite universes in new gaming experiences.
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