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Barukaza Workshop Scarab

From Halopedia, the Halo wiki

Revision as of 09:14, January 14, 2018 by CIA391 (talk | contribs) (Pretty much there. Just need a "good" image of the Volatile Scarab. And its operational history.)

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Scarab
Cropped by Vorked, from the original concept art.
Production information

Manufacturer:

The Banished[1]

Technical specifications

Engine(s):

Plasma generators

Armament:

One focus cannon, 6 Thrasher missiles turret[1]

Crew:

One supervisor, Lekgolo operators[1]

Usage

In service:

Role(s):

War machine[1]

Affiliation:

The Banished[1]

 

The Scarabs utilized by utilized by the Banished are heavily modified [[Scarabs].[1]

Design Details

Chassis

These Scarabs are massive and heavily armored battleplates.[1]

Crew and complement

The Scarab is "piloted" by a Banished supervisor, and the Scarabs control systems are controlled by Colonies of Lekgolo worms.[1]

Generators

The Scarabs have plasma generators that are unstable due to the modifications by the Banished to maximise firepower. The unstable plasma generators quickly kill the Lekgolo worms that form its control system.[1]

Mobility

The Scarab is slow but very mobile and can easily travel up cliffs and across rough terrain.[1]

Armaments

Banished Scarabs are armed with an unstable plasma beam that deals incredible ground-target damage and Thrasher missiles for air defense.[1]

Variants

  • Volatile Scarab: This variant of the Scarab was created after Voridus learnt how to harness the power of the Installation 00's Infusion gel. The Scarabs bulk had enough containment systems required to weaponize the gel. Voridus had specially selected pilots ready to pilot for him when he is otherwise occupied.[2]

Operational History

"We are the Scarab. We are horror."
— A Banished Scarab commander during the Second Ark Conflict.[3]

These Scarabs were used by the Banished during the Second Ark conflict in 2559.

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Gameplay

Halo Wars 2

Scarab

  • Info: Very heavy armor, Very high damage, Traverses all terrain, Super Unit.
  • Tier: 3
  • Cost: Population 40, Supplies 2,000, Power 2,000

The Scarab is a super unit that can be purchased at the War Council by all Banished leaders beside Voridus. Unlike its Halo Wars counterpart the Banished Scarab comes equipped with Thrasher missiles instead of a plasma cannon, and a plasma shield ability. The plasma shield ability makes the Scarab invincible for a short time. Up to three can be used at once in standard modes. Scarabs are effective against infantry, vehicles, and structures, but are only okay against aircraft. In Blitz the Scarab costs 300 energy and is only on the field for 30 seconds.

Volatile Scarab

  • Info: Very high damage, Beam creates pool of infused gel, Can briefly shield itself from danger, Traverses all terrain, Slow moving, Very heavy armor, Super Unit.
  • Tier: 3
  • Cost: Population 40, Supplies 2,000, Power 2,000

The Scarab is a super unit that can be purchased at the War Council by Voridus. While largely similar to the base Scarab the Volatile Scarab creates pools of infusion gel while attacking. Like the base Scarab it comes equipped with a plasma shield and is effective against infantry, vehicles, and structures, but are only okay against aircraft.

Trivia

The Banished Scarab was nicknamed "Taterbug" by the community and Jeff Easterling.[4]

Gallery

List of appearances

Sources

  1. ^ a b c d e f g h i j k Halo Wars 2, Phoenix Logs, Banished Units Scarab
  2. ^ Halo Wars 2, Phoenix Logs, Banished Units Volatile Scarab
  3. ^ Cite error: Invalid <ref> tag; no text was provided for refs named HW2
  4. ^ Jeff Easterling Twitter

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