Steve Cotton: Difference between revisions
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==Trivia== | ==Trivia== | ||
He is a big fan of Oreos.<ref> | He is a big fan of Oreos.<ref>'''Bungie.net''' <!-- http://www.bungie.net/News/TopStory.aspx?link=bwuoct13 -->(defunct)</ref> | ||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:People]] | [[Category:People]] |
Revision as of 12:49, September 12, 2012
- "God bless Steve Cotton for Forge World."
- — Marcus R. Lehto
Steve Cotton is a lead multiplayer map designers working at Bungie.[1] He was known for designing fan-favorites multiplayer maps such as Zanzibar, Midship, Containment and Ascension and credited for the conception of Forge World.[1][2]
Gameography
- Halo: Reach (2010), Microsoft Game Studios
- Halo 3 (2007), Microsoft Game Studios
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios
- Amped 2 (2003), Microsoft Game Studios
- Inside Pitch 2003 (2003), Microsoft
- Amped: Freestyle Snowboarding (2001), Microsoft
- Tom Clancy's Rainbow Six: Rogue Spear Mission Pack: Urban Operations (2000), Red Storm Entertainment, Inc.
- Tom Clancy's Rainbow Six: Rogue Spear (1999), Red Storm Entertainment, Inc.
- Dominant Species (1998), Red Storm Entertainment, Inc.
- Tom Clancy's Rainbow Six (1998), Red Storm Entertainment, Inc.
- Tom Clancy's Rainbow Six Mission Pack: Eagle Watch (1998), Red Storm Entertainment, Inc.
Trivia
He is a big fan of Oreos.[3]
Sources
- ^ a b Bungie.net: Work at Bungie: Multiplayer Map Design
- ^ Halo: Reach ViDoc: Forge World
- ^ Bungie.net (defunct)