Leader: Difference between revisions
From Halopedia, the Halo wiki
m (moved Hero Units to Hero unit) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Era|RW}} | {{Era|RW}} | ||
<center>''For more use of "Hero", see the [[Hero|disambiguation of Hero]].''</center> | <center>''For more use of "Hero", see the [[Hero|disambiguation of Hero]].''</center> | ||
'''Hero units''' are [[United Nations Space Command|UNSC]] and [[Covenant Empire|Covenant]] Combat Personnel in the [[wikipedia:real-time strategy|real-time strategy]] game ''[[Halo Wars]]'' who are suited to lead [[UNSC Marine Corps|Marine]] and Covenant ground forces along with air units such as [[D77H-TCI Pelican|Dropships]], [[AV-14 Hornet|Hornets]], [[Type-26 Ground Support Aircraft|Banshees]], etc. | |||
== Overview == | |||
Hero units offer a varied experience in ''Halo Wars''<nowiki />' [[multiplayer]] aspects, bringing leader specific powers into the fray. The Covenant have a leader for each faction (Prophet, Arbiter and Brute) while the UNSC leaders function differently. The powers of the UNSC vary greatly and are numerous as opposed to Covenant leader units. | |||
==Overview== | |||
Hero | |||
In [[campaign]], they also can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or multiplayer if they die they die for good and will have to be purchased again to be on the battlefield, though only Covenant Hero Units are present on the battlefield in Skirmish. | In [[campaign]], they also can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or multiplayer if they die they die for good and will have to be purchased again to be on the battlefield, though only Covenant Hero Units are present on the battlefield in Skirmish. | ||
In the [[Halo Wars Demo]], [[Captain (Navy)|Captain]] [[James Gregory Cutter|Cutter]] is the only available hero unit for the UNSC and the [[Prophet of Regret]] is the only available hero unit for the Covenant.<ref>[http://uk.xbox360.ign.com/dor/objects/857436/halo-wars/videos/ces2009sync_halowars_com_0108.html See at about 2:54 of the Video]</ref> | In the ''[[Halo Wars Demo]]'', [[Captain (Navy)|Captain]] [[James Gregory Cutter|Cutter]] is the only available hero unit for the UNSC and the [[Prophet of Regret]] is the only available hero unit for the Covenant.<ref>[http://uk.xbox360.ign.com/dor/objects/857436/halo-wars/videos/ces2009sync_halowars_com_0108.html See at about 2:54 of the Video]</ref> | ||
== Hero | == Hero units == | ||
{{col-begin}} | {{col-begin}} | ||
{{col-2}} | {{col-2}} | ||
===UNSC=== | === UNSC === | ||
*[[James Gregory Cutter|Captain James Gregory Cutter]] | *[[James Gregory Cutter|Captain James Gregory Cutter]] | ||
** Cutter's unique unit is the [[M312 Heavy Recovery Vehicle|Elephant mobile base]], and his unique upgrade transforms Marine squads into teams of [[Orbital Drop Shock Trooper]]s. Once this upgrade has been researched, he gains the Hero Ability to hot-drop ODSTs from [[Single Occupant Exoatmospheric Insertion Vehicle|HEV]]'s anywhere on the map for the cost of training one squad. His personal weapon is the ''[[UNSC Spirit of Fire|Spirit of Fire]]'''s [[Magnetic Accelerator Cannon]], fired directly into the surface of the planet. Also, all bases receive free upgrades; newly built bases are [[Firebase]]s, and the initial home base which would usually be a [[Firebase]] is a [[Firebase#Fortress|Fortress]]. | ** Cutter's unique unit is the [[M312 Heavy Recovery Vehicle|Elephant mobile base]], and his unique upgrade transforms Marine squads into teams of [[Orbital Drop Shock Trooper]]s. Once this upgrade has been researched, he gains the Hero Ability to hot-drop ODSTs from [[Single Occupant Exoatmospheric Insertion Vehicle|HEV]]'s anywhere on the map for the cost of training one squad. His personal weapon is the ''[[UNSC Spirit of Fire|Spirit of Fire]]'''s [[Magnetic Accelerator Cannon]], fired directly into the surface of the planet. Also, all bases receive free upgrades; newly built bases are [[Firebase]]s, and the initial home base which would usually be a [[Firebase]] is a [[Firebase#Fortress|Fortress]]. | ||
Line 24: | Line 22: | ||
{{col-2}} | {{col-2}} | ||
===Covenant=== | === Covenant === | ||
*The [[Prophet of Regret]] | *The [[Prophet of Regret]] | ||
**Regret can bring down a [[Glassing|Cleansing Beam]] from his ship in orbit to cause massive damage to enemy structures and units, his special forces units are [[Sangheili Honor Guardsman|Elite Honor Guard]], and he personally enters the battlefield on on his hover chair, which could be upgraded to have Sentinel protectors and to truly fly. | **Regret can bring down a [[Glassing|Cleansing Beam]] from his ship in orbit to cause massive damage to enemy structures and units, his special forces units are [[Sangheili Honor Guardsman|Elite Honor Guard]], and he personally enters the battlefield on on his hover chair, which could be upgraded to have Sentinel protectors and to truly fly. | ||
* | *[[Arbiter]] [[Ripa 'Moramee]] | ||
**The Arbiter has the advantage of his devastatingly powerful Rage attack, and can train [[Unggoy#Suicide_Grunts|Suicide Grunts]] using his zeal to complete his mission. His personal upgrades increase his damage, reflect incoming damage back to his attackers, and even give him a permanent [[Active camouflage|Active Camouflage]] field. | **The Arbiter has the advantage of his devastatingly powerful Rage attack, and can train [[Unggoy#Suicide_Grunts|Suicide Grunts]] using his zeal to complete his mission. His personal upgrades increase his damage, reflect incoming damage back to his attackers, and even give him a permanent [[Active camouflage|Active Camouflage]] field. | ||
*[[Jiralhanae Army Commander|Brute Chieftain]] | *[[Jiralhanae Army Commander|Brute Chieftain]] | ||
Line 33: | Line 31: | ||
{{col-end}} | {{col-end}} | ||
== Combat | == Combat experience == | ||
Being that they are 'hero units', they are more adept to fighting and have more armor for protection against the enemy fighting units. Along with that, they probably have more unique weaponry and have "special abilities" such as "Rage mode" for the [[Ripa 'Moramee|Arbiter]]. Also, the UNSC Hero Units have a special upgrade, like the ODSTs with Cutter. | Being that they are 'hero units', they are more adept to fighting and have more armor for protection against the enemy fighting units. Along with that, they probably have more unique weaponry and have "special abilities" such as "Rage mode" for the [[Ripa 'Moramee|Arbiter]]. Also, the UNSC Hero Units have a special upgrade, like the ODSTs with Cutter. | ||
Against the AI on skirmish, their hero unit of choice impacts on their playstyle. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive.<ref>[http://www.gamerzines.com/360zine/halo-wars.html Free Halo Wars Magazine]. ''Gamerzines''. Accessed on 2009-02-17</ref> | Against the AI on skirmish, their hero unit of choice impacts on their playstyle. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive.<ref>[http://www.gamerzines.com/360zine/halo-wars.html Free Halo Wars Magazine]. ''Gamerzines''. Accessed on 2009-02-17</ref> | ||
== | == Gallery == | ||
<gallery> | |||
File:HWguide Cutter.png|Stat overview of Capt. Cutter | |||
File:HWguide Forge.png|Stat overview of Sgt. Forge | |||
File:HWguide Anders.png|Stat overview of Prof. Anders | |||
File:HWguide Regret.png|Stat overview of Prophet. of Regret | |||
File:HWguide Arbiter.png|Stat overview of the Arbiter | |||
File:HWguide Chieftain.png|Stat overview of Brute Chieftain | |||
</gallery> | |||
== Sources == | |||
<references/> | <references/> | ||
[[Category:Halo Wars]] | [[Category:Halo Wars]] |
Revision as of 07:14, May 27, 2012
Hero units are UNSC and Covenant Combat Personnel in the real-time strategy game Halo Wars who are suited to lead Marine and Covenant ground forces along with air units such as Dropships, Hornets, Banshees, etc.
Overview
Hero units offer a varied experience in Halo Wars' multiplayer aspects, bringing leader specific powers into the fray. The Covenant have a leader for each faction (Prophet, Arbiter and Brute) while the UNSC leaders function differently. The powers of the UNSC vary greatly and are numerous as opposed to Covenant leader units.
In campaign, they also can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in Skirmish or multiplayer if they die they die for good and will have to be purchased again to be on the battlefield, though only Covenant Hero Units are present on the battlefield in Skirmish.
In the Halo Wars Demo, Captain Cutter is the only available hero unit for the UNSC and the Prophet of Regret is the only available hero unit for the Covenant.[1]
Hero units
UNSC
|
Covenant
|
Combat experience
Being that they are 'hero units', they are more adept to fighting and have more armor for protection against the enemy fighting units. Along with that, they probably have more unique weaponry and have "special abilities" such as "Rage mode" for the Arbiter. Also, the UNSC Hero Units have a special upgrade, like the ODSTs with Cutter.
Against the AI on skirmish, their hero unit of choice impacts on their playstyle. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive.[2]
Gallery
Sources
- ^ See at about 2:54 of the Video
- ^ Free Halo Wars Magazine. Gamerzines. Accessed on 2009-02-17