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SPARTAN-IV program: Difference between revisions

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[[File:Spartan4.jpg|thumb|250px|A SPARTAN-IV player model in ''[[Halo 4]]''.]]
[[File:Spartan4.jpg|thumb|250px|A SPARTAN-IV wearing an unidentified type of [[powered armor]].]]
The '''SPARTAN-IV Program''' is the fourth iteration of the [[SPARTAN Program|SPARTAN supersoldier program]]. It was conceived by [[Margaret Orlenda Parangosky|Admiral Margaret Parangosky]], the Commander-in-Chief of the [[Office of Naval Intelligence]]. The SPARTAN-IV Program was originally to be headed by [[SPARTAN-III Program|SPARTAN-III]] lead [[Colonel]] [[James Ackerson]], with [[SPARTAN-II Program|SPARTAN-II]] project lead [[Catherine Elizabeth Halsey|Dr. Catherine Halsey]] to be reassigned as Ackerson's subordinate.<ref>'''Halo: Glasslands''', ''page 147''</ref> Though Ackerson was killed following the [[Battle of Mare Erythraeum]], ONI continued the program without him.<ref name="infinity">'''Halo: Glasslands''', ''page 422''</ref>
The '''SPARTAN-IV Program''' is the fourth iteration of the [[SPARTAN Program|SPARTAN supersoldier program]]. It was conceived by [[Margaret Orlenda Parangosky|Admiral Margaret Parangosky]], the Commander-in-Chief of the [[Office of Naval Intelligence]]. The SPARTAN-IV Program was originally to be headed by [[SPARTAN-III Program|SPARTAN-III]] lead [[Colonel]] [[James Ackerson]], with [[SPARTAN-II Program|SPARTAN-II]] project lead [[Catherine Elizabeth Halsey|Dr. Catherine Halsey]] to be reassigned as Ackerson's subordinate.<ref>'''Halo: Glasslands''', ''page 147''</ref> Though Ackerson was killed following the [[Battle of Mare Erythraeum]], ONI continued the program without him.<ref name="infinity">'''Halo: Glasslands''', ''page 422''</ref>


Like the original [[ORION Project]], the SPARTAN-IV Program would utilize only consenting adult volunteers.<ref>'''Halo: Glasslands''', ''page 434''</ref> The remaining SPARTAN-IIIs were offered to be integrated into the SPARTAN-IV Program.<ref>'''Halo: Glasslands''', ''page 435''</ref> Some fourth-generation Spartans were already active by [[2553]]; some of them were assigned to the {{UNSCShip|Infinity}} before it was launched.<ref name="infinity"/>
Like the original [[ORION Project]], the SPARTAN-IV Program would utilize only consenting adult volunteers.<ref>'''Halo: Glasslands''', ''page 434''</ref> The remaining SPARTAN-IIIs were offered to be integrated into the SPARTAN-IV Program.<ref>'''Halo: Glasslands''', ''page 435''</ref> At least some SPARTAN-IVs were active by [[2553]]. Some of them were assigned to the {{UNSCShip|Infinity}} before it was launched.<ref name="infinity"/>


==Gameplay==
==Gameplay==
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==List of appearances==
==List of appearances==
*''[[Halo: Glasslands]]'' {{First mentioned}}
*''[[Halo 4]]'' {{1st}}
*''[[Halo 4]]'' {{1st}}
*''[[Halo: Glasslands]]'' {{First mentioned}}


==Sources==
==Sources==

Revision as of 20:09, March 7, 2012

Template:New Content

A SPARTAN-IV wearing an unidentified type of powered armor.

The SPARTAN-IV Program is the fourth iteration of the SPARTAN supersoldier program. It was conceived by Admiral Margaret Parangosky, the Commander-in-Chief of the Office of Naval Intelligence. The SPARTAN-IV Program was originally to be headed by SPARTAN-III lead Colonel James Ackerson, with SPARTAN-II project lead Dr. Catherine Halsey to be reassigned as Ackerson's subordinate.[1] Though Ackerson was killed following the Battle of Mare Erythraeum, ONI continued the program without him.[2]

Like the original ORION Project, the SPARTAN-IV Program would utilize only consenting adult volunteers.[3] The remaining SPARTAN-IIIs were offered to be integrated into the SPARTAN-IV Program.[4] At least some SPARTAN-IVs were active by 2553. Some of them were assigned to the UNSC Infinity before it was launched.[2]

Gameplay

SPARTAN-IV supersoldiers will be featured in Halo 4 as customizable multiplayer characters. Unlike in previous games, there will be an in-universe explanation for why SPARTAN-IVs are fighting one another.[5][6][7]

List of appearances

Sources

  1. ^ Halo: Glasslands, page 147
  2. ^ a b Halo: Glasslands, page 422
  3. ^ Halo: Glasslands, page 434
  4. ^ Halo: Glasslands, page 435
  5. ^ YouTube: Making Halo 4: First Look
  6. ^ Digitalspy.co.uk: Halo 4 interview: 343 Industries on multiplayer, new forms of story
  7. ^ Gametrailers.com: Interview: Story And Vision HD