Sword deflection glitch: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 3: Line 3:


==Walkthrough==
==Walkthrough==
Designate a player with a Shotgun (''Player A''), and the other with a Energy Sword (''Player B''). Both players must have shields.
Designate a player with a Shotgun (''Player A''), and the other with a Energy Sword (''Player B''). Both players must have [[shields]].
#Have ''Player A'' and ''B'' face each other, just in range of ''Player B''<nowiki>'</nowiki>s sword lunge.
#Have ''Player A'' and ''B'' face each other, just in range of ''Player B''<nowiki>'</nowiki>s sword lunge.
#Next, have ''Player A'' aim a high, so that ''Player B''<nowiki>'</nowiki>s head is in the bottom half of ''A''<nowiki>'</nowiki>s reticule.
#Next, have ''Player A'' aim a high, so that ''Player B''<nowiki>'</nowiki>s head is in the bottom half of ''A''<nowiki>'</nowiki>s reticule.