Halopedia Era UNSC.png
HaloArray.png

M58 Archer missile: Difference between revisions

From Halopedia, the Halo wiki

m (moved M58 "Archer" Missile to M58 Archer missile: They are referred to as "Archers" enough to be able to remove the quotation marks.)
No edit summary
Line 2: Line 2:
{{Weapon
{{Weapon
| image=[[File:FoR - Archer missile.jpg|250px]]
| image=[[File:FoR - Archer missile.jpg|250px]]
| name=Archer missile
| name=M58 Archer
| manufacturer=[[United Nations Space Command]]
| manufacturer=[[United Nations Space Command]]
| model=
| model=
Line 22: Line 22:
}}
}}


'''M58 "Archer" missiles'''<ref>http://halo.xbox.com/Content/assets/en-us/ONI/577839090903298928/DDR-A340024-1115-08-27-52.pdf</ref> are ship-to-ship missiles carried by [[United Nations Space Command|UNSC]] [[UNSC Navy|Navy]] [[warship]]s for engaging enemy warships in space combat. UNSC ships usually carry large numbers of them, their sheer numbers making up for their underperformance against [[Covenant Empire|Covenant]] [[Energy shielding|shield technology]], though unprotected ships can be destroyed by Archer missile strikes to the hull and superstructure.
The '''M58 Archer'''<ref>http://halo.xbox.com/Content/assets/en-us/ONI/577839090903298928/DDR-A340024-1115-08-27-52.pdf</ref> is a ship-to-ship missile carried by [[United Nations Space Command|UNSC]] [[UNSC Navy|Navy]] [[warship]]s for engaging enemy ships in space combat. UNSC ships usually carry large numbers of them, their sheer numbers making up for their underperformance against [[Covenant Empire|Covenant]] [[Energy shielding|shield technology]], though unprotected ships can be destroyed by Archer missile strikes to the hull and superstructure.
==Design==
==Design==
Archer missiles are usually stored in pods of thirty, although [[UNSC destroyer|destroyers]] and cruisers employ oversized missile pods to carry a larger payload. Both [[UNSC frigate|frigates]] and destroyers carry twenty-six pods, though as mentioned, destroyers carry a larger number per pod. The [[Halcyon-class cruiser|''Halcyon''-class cruiser]] {{UNSCShip|Pillar of Autumn}} may have possessed as many as 300 missile pods.
Archer missiles are usually stored in pods of thirty, although [[UNSC destroyer|destroyers]] and cruisers employ oversized missile pods to carry a larger payload. Both [[UNSC frigate|frigates]] and destroyers carry twenty-six pods, though as mentioned, destroyers carry a larger number per pod. The [[Halcyon-class cruiser|''Halcyon''-class cruiser]] {{UNSCShip|Pillar of Autumn}} may have possessed as many as 300 missile pods.

Revision as of 13:58, October 14, 2011

Template:Weapon

The M58 Archer[1] is a ship-to-ship missile carried by UNSC Navy warships for engaging enemy ships in space combat. UNSC ships usually carry large numbers of them, their sheer numbers making up for their underperformance against Covenant shield technology, though unprotected ships can be destroyed by Archer missile strikes to the hull and superstructure.

Design

Archer missiles are usually stored in pods of thirty, although destroyers and cruisers employ oversized missile pods to carry a larger payload. Both frigates and destroyers carry twenty-six pods, though as mentioned, destroyers carry a larger number per pod. The Halcyon-class cruiser UNSC Pillar of Autumn may have possessed as many as 300 missile pods.

History

Prior to the Human-Covenant War, the UNSC found the missiles to be effective against Insurrectionist combatant ships.[2] Against the Covenant, however, they realized that the defensive measures employed by the enemy ships such as energy shields and point defense lasers suddenly rendered Archer missiles near-obsolete - lasers were able to pick off up to half of the missiles launched, and those that hit were rarely enough to penetrate the shields.[3][4] At least one Covenant ship class, the DAV-class light corvette, possesses jamming measures that interfere with the guidance systems. Tactics were developed to counter this, using the more devastating but slower-firing Magnetic Accelerator Cannons to break through the shields, rendering the hulls vulnerable, but on the whole Archers proved to be ineffective weapons against the Covenant. Smaller ships, such as boarding craft or fighters, are much easier targets,[5] and Archers may be used in support of ground forces, launched from orbit to strike a ground-based target.[6]

Gallery

List of appearances

Halo: The Fall of Reach

Sources

  1. ^ http://halo.xbox.com/Content/assets/en-us/ONI/577839090903298928/DDR-A340024-1115-08-27-52.pdf
  2. ^ Halo: Contact Harvest
  3. ^ Halo: The Fall of Reach
  4. ^ Halo Wars: Genesis
  5. ^ Halo: The Fall of Reach
  6. ^ Halo: Ghosts of Onyx

http://halo.xbox.com/Content/assets/en-us/ONI/577839090903298928/DDR-A340024-1115-08-27-52.pdf

See also

Template:UNSC Heavy Weapons