Arcadia: Difference between revisions
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|star, position = [[Procyon system|Procyon]], IV <ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 12''</ref> | |star, position = [[Procyon system|Procyon]], IV <ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 12''</ref> | ||
|moon(s) = 2; Gihon, Pishon <ref name="vis"/> | |moon(s) = 2; Gihon, Pishon <ref name="vis"/> | ||
|atmosphere = 1.3 ([[ | |diameter = {{Convert|8090|km|mi|sp=us}} <ref name="vis"/> | ||
|gravity= 1.02G (approx)<ref name="vis"/> | |||
|atmosphere = 1.3 ([[Nitrogen|N<sub>2</sub>]], [[Oxygen|O<sub>2</sub>]])<ref name="vis"/> | |||
|temperature = 3°C to 37°C (37°F to 98.6°F) <ref name="vis"/> | |temperature = 3°C to 37°C (37°F to 98.6°F) <ref name="vis"/> | ||
| | |species = [[Human]] | ||
|population = *Pre-war: 2,998,230 <ref name="vis"/> | |population = *Pre-war: 2,998,230 <ref name="vis"/> | ||
*2549: Less than one million | *2549: Less than one million | ||
| | |date of foundation=2429 | ||
|societal approximation = | |societal approximation = | ||
|government = [[Unified Earth Government]]<br/>Later lawless | |government = [[Unified Earth Government]]<br/>Later lawless |
Revision as of 20:29, October 7, 2011
Arcadia was part of the Outer Colonies of human influence, located in the Procyon system.[1]
History
The Forerunners
The Forerunners had a presence on Arcadia before the Forerunner-Flood War, leaving behind a building complex that became a site of conflict in 2531.
Human colonization
Upon humanity's discovery of Arcadia, the planet was found to have no need for terraforming, as it was already inhabited by dense jungles and large oceans. Arcadia was rich in natural resources. Almost no change was made to its geographical features. The largest landmasses were established as six continents; Eire; Pacifica; Mu; Caledonia; Lemuria and Avalon. Humanity first colonized Arcadia in 2429.[2] Pirth City, in Mu, became the largest city on the planet and the capital city of the planet; other major cities on the planet included Abaskun, Daylam and Saqsin. The planet was home to three space elevators.[2] Arcadia's population and structures were all very clustered, leaving huge areas of the planet unexplored.[3]
Arcadia became a center for agriculture, research and recreational activities. It was also home to the Deep Space Research Array. Among other exports, the planet was known for a good vintage of champagne.[4] The planet's police force was known as the Arcadian Patrol.
Professor Ellen Anders, the unwitting protegé of Dr. Catherine Halsey, was a native of the planet.
Human-Covenant War
By 2531, Arcadia had a population of approximately three million. In February 2531, Arcadia was invaded by the Covenant after a Forerunner stellar map on Harvest pointed Arbiter Ripa 'Moramee toward the colony. Over the course of the battle, the Covenant managed to extract the location of a Forerunner Shield World from a complex of ruins near an Office of Naval Intelligence facility. Eventually, the Covenant were pushed off by the efforts of the crew of the UNSC Spirit of Fire, as well as SPARTAN teams Red and Omega, allowing much of its civilian populace to be evacuated.
After the evacuation of the planet, the capital city of Pirth was soon overtaken by nature. Meanwhile, the remaining colonists formed the farming community of Abaskun on the continent of Mu. It would remain a mostly lawless region, but continued to supply the UNSC with food. The Covenant would return to Arcadia later in 2549, glassing it.
Locations
Main continents
- Eire
- Pacifica
- Mu
- Abaskun, a settlement on Mu.
- Pirth City - The capital city of Arcadia.
- Caledonia
- Lemuria
- Avalon
Other locations
- Deep Space Research Array - A research facility on Arcadia.
- ONI base - An ONI facility in Arcadia's jungles.[5]
- Forerunner ruins - A complex of Forerunner ruins near the ONI base.[6]
- Orbital refinery complex - an orbital platform destroyed during the first Covenant attack.[7]
Trivia
- The planet was likely named after Arcadia, a region and city south of Greece in the Peloponnesus.[8]
- Arcadia is also a name for a paradise in Greek mythology, as well as in later fiction.[8]
- The original idea for Arcadia was pitched to Joseph Staten by Graeme Devine, the lead designer of Halo Wars. Staten liked the idea so much that he mentioned it in his novel Halo: Contact Harvest.[citation needed]
- Arcadia is the setting for the RISK: Halo Wars Collector's Edition board game.
- In the Halo Encyclopedia, Arcadia is erroneously referred to as an Inner Colony on page 286.
Gallery
- Arcadia City.jpg
A city on Arcadia.
- Arcadia ruins concept 2.jpg
Concept designs for Forerunner ruins on Arcadia.
- Beaslysplateau1 final 540x304.jpg
An ONI complex on Arcadia.
- Concept Arcadia beach.png
Concept art of an Arcadian beach.
- Concept Arcadia guns.png
Concept art of UNSC defensive gun emplacements on an Arcadian beach.
- Concept Arcadia industrial.png
Concept art of an industrial complex on the planet.
- Concept Arcadian swamps.png
A conceptual image of UNSC forces in a swamp on Arcadia.
- Procyon.jpg
A measurement of Arcadia from outer space.
List of appearances
- Halo Wars (First appearance)
- Halo Legends
Sources
- ^ Halo Wars, campaign level, Arcadia City
- ^ a b Cite error: Invalid
<ref>
tag; no text was provided for refs namedvis
- ^ Halo Waypoint, article on Arcadia
- ^ Halo: The Fall of Reach (2010), page 104
- ^ Halo Wars, campaign level, Dome of Light
- ^ Halo Wars, campaign level, Scarab
- ^ Dr. Halsey's personal journal, September 9, 2549
- ^ a b Wikipedia: Arcadia