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==Background== | ==Background== | ||
The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the [[ASRGAM 10X]] [[surface-to-air missile]]. It is featured in the ''Halo 3'' [[multiplayer]] level High Ground and the [[Campaign]] level [[The Storm]] And in [[Floodgate]]. It was thought by some players to be a large mortar device that can fire on upcoming attackers. | The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the [[Advanced Short-Range Ground-to-Air Missile 10X|ASRGAM 10X]] [[surface-to-air missile]]. It is featured in the ''Halo 3'' [[multiplayer]] level High Ground and the [[Campaign]] level [[The Storm]] And in [[Floodgate]]. It was thought by some players to be a large mortar device that can fire on upcoming attackers. | ||
This was proven false by [[Bungie]] which stated it was unusable and it was only scenery. Workers at Bungie had tried to have the SAM missile site AI-controlled, so that when player(s) are charging up High Ground, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.<ref>[[Halo 3 ViDoc: Is Quisnam Protero Damno!]]</ref> | This was proven false by [[Bungie]] which stated it was unusable and it was only scenery. Workers at Bungie had tried to have the SAM missile site AI-controlled, so that when player(s) are charging up High Ground, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.<ref>[[Halo 3 ViDoc: Is Quisnam Protero Damno!]]</ref> |
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