Paegaas Workshop Spiker: Difference between revisions

Spiker projectiles have always done that.
(Spiker projectiles have always done that.)
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{{Era|UNSC|HCW}}
{{Era|UNSC|HCW}}
{{Ratings}}
<center>''Were you looking for the [[Type-51 Carbine]], also known as the Covenant Carbine?''</center>
<center>''Were you looking for the [[Type-51 Carbine]], also known as the Covenant Carbine?''</center>
{{Quote|Recoil isn't as bad as you might expect, but not because of any sophisticated dampening system – it's because the damn things weigh so much.|Anonymous [[UNSC]] Serviceman}} {{Weapon  
{{Quote|Recoil isn't as bad as you might expect, but not because of any sophisticated dampening system – it's because the damn things weigh so much.|Anonymous [[UNSC]] Serviceman}} {{Weapon  
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*In the live action short film "Enemy Weapon" a UNCS Veteran claimed that the Brutes used it as a Handgun when It is classified as a carbine.
*In the live action short film "Enemy Weapon" a UNCS Veteran claimed that the Brutes used it as a Handgun when It is classified as a carbine.
*Brutes in Halo: Reach now wield the Spiker with two hands.  
*Brutes in Halo: Reach now wield the Spiker with two hands.  
*In [[Halo: Reach]], the lights on the Spiker's sights have changed from blue to orange much like the [[Gravity Hammer]].  
*In Halo: Reach, the lights on the Spiker's sights have changed from blue to orange much like the [[Gravity Hammer]].  
*In Halo: Reach, the barrel of the Spiker will turn red-hot after continuous fire, and eventually orange/white-hot. This has no effect on the weapon, save for triggering overheating dialogue on non-multiplayer operators. The white-hot glow may be to indicate its peak point of inaccuracy.  
*In Halo: Reach, the barrel of the Spiker will turn red-hot after continuous fire, and eventually orange/white-hot. This has no effect on the weapon, save for triggering overheating dialogue on non-multiplayer operators. The white-hot glow may be to indicate its peak point of inaccuracy.  
*The orange lights on the Spiker's sides glow brighter as the weapon heats up.  
*The orange lights on the Spiker's sides glow brighter as the weapon heats up.  
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*Although the spiker's barrel will glow red with constant firing, it will not overheat like the plasma weapons.   
*Although the spiker's barrel will glow red with constant firing, it will not overheat like the plasma weapons.   
*Unlike most other weapons in Halo: Reach, the spiker does not have multiple [[melee]] animations. The only melee animation it has is the swiping with the two bayonet blades.
*Unlike most other weapons in Halo: Reach, the spiker does not have multiple [[melee]] animations. The only melee animation it has is the swiping with the two bayonet blades.
*In Halo: Reach the spikes from a spiker will stick into the enemy,but then turn from orange to black then melt into the enemy.


==Gallery==
==Gallery==
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**''[[Stomping on the Heels of a Fuss]]''
**''[[Stomping on the Heels of a Fuss]]''
*''[[Halo Legends]]''
*''[[Halo Legends]]''
**''[[The Package]]''
*''[[The Life]]''


==Sources==
==Sources==
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