Paul Russel: Difference between revisions
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==Trivia== | ==Trivia== | ||
*He came up with the title "''Halo''".<ref>[[The Art of Halo]], page 73</ref> | *He came up with the title "''Halo''".<ref>[[The Art of Halo]], page 73</ref> | ||
*Is largely responsible for the Forerunner and [[Human | *Is largely responsible for the Forerunner and [[Human]] military architectural styles in the ''Halo'' series.<ref name="Paul">[[User:Doctor abominable|Paul Russel]]'s personal account</ref> | ||
*He does not like being called 'The [[Forerunner]] guy'.<ref name="Paul"/> | *He does not like being called 'The [[Forerunner]] guy'.<ref name="Paul"/> | ||
*He has been said to be "The father of Halo". | *He has been said to be "The father of Halo". |
Revision as of 23:56, June 18, 2011
Paul Russel was born in 1967 in Chicago, Illinois, USA. He lived there until moving to Washington state. He served as an Environmental Artist for Halo: Combat Evolved, Halo 2 and Halo 3. As of August 2010, Paul Russel has left Bungie studios.
Gameography
- Eight games at High Voltage software, two of them uncredited, another three unreleased.
- Tempest X3 (1996), Interplay Entertainment Corp.
- Halo: Combat Evolved (2001), Microsoft Game Studios.
- Halo 2 (2004), Microsoft Game Studios.
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios.
- Halo 3 (2007), Microsoft Game Studios.
Trivia
- He came up with the title "Halo".[1]
- Is largely responsible for the Forerunner and Human military architectural styles in the Halo series.[2]
- He does not like being called 'The Forerunner guy'.[2]
- He has been said to be "The father of Halo".
- The Earth Secretary of Defense during the Battle of Earth was named Paul Murphy Russel.
- One of the randomly generated names for human soldiers in Halo: Reach is P. Russel, with the callsign PAUL.
Sources
- ^ The Art of Halo, page 73
- ^ a b Paul Russel's personal account