AI Super Jump: Difference between revisions
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The '''AI Super Jump''' is a glitch in ''[[Halo 3: ODST]]'' where an in-game AI (possibly any in-game AI) runs at a high speed into an object and is launched high into the air. | The '''AI Super Jump''' is a glitch in ''[[Halo 3: ODST]]'' where an in-game AI (possibly any in-game AI) runs at a high speed into an object and is launched high into the air. | ||
==Walkthrough== | |||
When the AI is running at the object and it gets shot as soon as it touches the object there is a chance that it might be launched up into the air (it might not be possible if it isn't jumping before it touches the object) and the AI takes no damage when it hits the ground. | When the AI is running at the object and it gets shot as soon as it touches the object there is a chance that it might be launched up into the air (it might not be possible if it isn't jumping before it touches the object) and the AI takes no damage when it hits the ground. | ||
Revision as of 02:41, June 11, 2011
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The AI Super Jump is a glitch in Halo 3: ODST where an in-game AI (possibly any in-game AI) runs at a high speed into an object and is launched high into the air.
Walkthrough
When the AI is running at the object and it gets shot as soon as it touches the object there is a chance that it might be launched up into the air (it might not be possible if it isn't jumping before it touches the object) and the AI takes no damage when it hits the ground.
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