Turret detach glitch: Difference between revisions
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== Duplication == | == Duplication == | ||
While trying to detach a [[turret]], let go. There should be a turret in your hands and one still on its original place. Activating the Indestructible Vehicles in [[Custom | While trying to detach a [[turret]], let go. There should be a turret in your hands and one still on its original place. Activating the Indestructible Vehicles in [[Custom Game]]s also allows for such duplication, by simply breaking and re-manning the turret repeatedly; this method is more an exploit than a glitch, however. | ||
== Loading Point == | == Loading Point == |
Revision as of 09:59, June 4, 2011
"Turret Detach Glitch" refers to two separate glitches in Halo 3. The first glitch duplicates a Machine Gun Turret; the glitch is separate from the Forge Turret Glitch despite its identical result. The second glitch involves activating a loading point while a turret is detached.
Duplication
While trying to detach a turret, let go. There should be a turret in your hands and one still on its original place. Activating the Indestructible Vehicles in Custom Games also allows for such duplication, by simply breaking and re-manning the turret repeatedly; this method is more an exploit than a glitch, however.
Loading Point
When playing the Campaign on two-player split-screen Co-op, if one player (Person A) crosses a loading point at the exact same time that the other player (Person B) detaches a turret, then Person B will spawn and lose control of their character. Both screens will show Person A's view separated by a random patch of black and green. Person B's screen will show their heads-up display with a permanent "Press B to detach turret" message and a turret reticule. In this state, it is possible to walk through walls and see outside the map.