Flood colony: Difference between revisions
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The '''colony''' is a [[The Flood|Flood]] structure that gestates Flood [[Flood infection form|infection forms]] and stores [[Flood combat form|combat forms]]. Their only known use was during a [[Battle of the Flood-controlled Shield World|battle]] on a [[Shield World | The '''colony''' is a [[The Flood|Flood]] structure that gestates Flood [[Flood infection form|infection forms]] and stores [[Flood combat form|combat forms]]. Their only known use was during a [[Battle of the Flood-controlled Shield World|battle]] on a [[Flood-controlled Shield World|Flood-controlled]] [[Shield World]] in [[2531#February|February 2531]], when several such colonies were used to empower the local [[proto-Gravemind]]. These colonies were killed when the proto-Gravemind was destroyed.<ref>'''Halo Wars''', campaign level ''[[The Flood (level)|The Flood]]''</ref> | ||
==Gameplay== | ==Gameplay== |
Revision as of 03:47, May 29, 2011
Template:Ratings Template:Flood Species Infobox
The colony is a Flood structure that gestates Flood infection forms and stores combat forms. Their only known use was during a battle on a Flood-controlled Shield World in February 2531, when several such colonies were used to empower the local proto-Gravemind. These colonies were killed when the proto-Gravemind was destroyed.[1]
Gameplay
In the campaign, the colony form cannot be completely destroyed; it can only reduced to a "dormant" state, from which it will soon recover. However, in multiplayer featuring, colony forms can be permanently killed.
Trivia
- On the level The Flood, the Sweet Naptime achievement can be unlocked by putting all the colony forms into hibernation status simultaneously.
List of appearances
- Halo Wars (First appearance)
Sources
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