Machinima: Difference between revisions

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Machinima in ''[[Halo: Combat Evolved]]'', such as ''Red vs Blue'' (seasons 1, 2, and 3), was filmed using the pistol, a glitch which raised a characters head if their gun was pointed at the ground, and panning using editing software. In ''[[Halo 2]]'', it was filmed using the [[cease-fire]] trick, which left only the the [[heads-up display]] to be edited out in post-production.
Machinima in ''[[Halo: Combat Evolved]]'', such as ''Red vs Blue'' (seasons 1, 2, and 3), was filmed using the pistol, a glitch which raised a characters head if their gun was pointed at the ground, and panning using editing software. In ''[[Halo 2]]'', it was filmed using the [[cease-fire]] trick, which left only the the [[heads-up display]] to be edited out in post-production.


''[[Halo 3]]''<nowiki/>'s [[Theater]] is extremely useful to machinima makers. Theater mode allowed machinima makers to record in game and then go back and view it from different angles. The camera was no longer tied to a character and could fly through the air, allowing for more free filming and more natural pans.
''[[Halo 3]]''<nowiki/> and ''[[Halo: Reach]]'s'' [[Theater]] is extremely useful to machinima makers. Theater mode allowed machinima makers to record in game and then go back and view it from different angles. The camera was no longer tied to a character and could fly through the air, allowing for more free filming and more natural pans.
 
[[Forge|Forge Mode]] is also very useful for machinima makers, allowing them to create their own scenes and, by using [[Forge Filters]], their own map atmosphere.


==See also==
==See also==
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