Forge World: Difference between revisions

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*[[M12R Light Anti-Armor Vehicle|Rocket Warthog]]  
*[[M12R Light Anti-Armor Vehicle|Rocket Warthog]]  
*[[M274 Ultra-Light All-Terrain Vehicle|Mongoose]]
*[[M274 Ultra-Light All-Terrain Vehicle|Mongoose]]
*[[M808B Scorpion MBT|Scorpion]]
*[[M808B Main Battle Tank|Scorpion]]
*[[UH-144 Falcon|Falcon]]
*[[UH-144 Falcon|Falcon]]
*[[Revenant (vehicle)|Revenant]]
*[[Type-48 Light Assault Gun Carriage|Revenant]]
*[[Type-26 Ground Support Aircraft|Banshee]]
*[[Type-26 Ground Support Aircraft|Banshee]]
*[[Type-32 Rapid Assault Vehicle|Ghost]]
*[[Type-32 Rapid Assault Vehicle|Ghost]]
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*[[Slayer]]
*[[Slayer]]
*[[Oddball]]
*[[Oddball]]
*[[Rocketball]]
*[[Oddball#Rocketball|Rocketball]]
*[[Juggernaut]]
*[[Juggernaut]]
*[[Capture the Flag]]
*[[Capture the Flag]]
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*[[Infection]]
*[[Infection]]
*[[Stockpile]]
*[[Stockpile]]
*[[Headhunter]]
*[[Headhunter (game variant)|Headhunter]]
*[[Invasion]]
*[[Invasion]]
*[[race]]
*[[race]]
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==Description==
==Description==
Forge World was first revealed to the public through a ''[[Red vs. Blue]]'' [[Red vs. Blue Halo: Reach PSA: Deja View|Public service announcement]]<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=27228 '''Bungie.net''': ''Bungie Day "Deja View"'']</ref> requested by [[Bungie Studios|Bungie]] in celebration of [[Bungie Day]] [[2010]]. This video led fans to believe that the map was a remake of [[Blood Gulch (level)|Blood Gulch]] from [[Halo: Combat Evolved]], but teased fans with "Go outside the Canyon". The true nature of Forge World was revealed in the [[Halo: Reach ViDoc: Forge World|Forge World ViDoc]] on July 22, 2010.
Forge World was first revealed to the public through a ''[[Red vs. Blue]]'' [[Red vs. Blue Halo: Reach PSA: Deja View|Public service announcement]]<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=27228 '''Bungie.net''': ''Bungie Day "Deja View"'']</ref> requested by [[Bungie]] in celebration of [[Bungie Day]] [[2010]]. This video led fans to believe that the map was a remake of [[Blood Gulch]] from [[Halo: Combat Evolved]], but teased fans with "Go outside the Canyon". The true nature of Forge World was revealed in the [[Halo: Reach ViDoc: Forge World|Forge World ViDoc]] on July 22, 2010.


Forge World began development as five separate maps designed for use in Forge. To cut development time, it was decided that each map would take place inside the same skybox, allowing fans to see hints of the other maps in the distance but preventing players from leaving the map. To make artistic development easier, a version of the map existed which allowed movement between and throughout the five areas. Because of a new system in Halo: Reach's game engine called "Impostering", which allows distant objects to be drawn cheaply, it was decided that it was feasible to actually allow players to play across the entire expanse of the development map. At this point, the five maps were combined into a single map later dubbed "Forge World".
Forge World began development as five separate maps designed for use in Forge. To cut development time, it was decided that each map would take place inside the same skybox, allowing fans to see hints of the other maps in the distance but preventing players from leaving the map. To make artistic development easier, a version of the map existed which allowed movement between and throughout the five areas. Because of a new system in Halo: Reach's game engine called "Impostering", which allows distant objects to be drawn cheaply, it was decided that it was feasible to actually allow players to play across the entire expanse of the development map. At this point, the five maps were combined into a single map later dubbed "Forge World".
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===The Pillar===
===The Pillar===
The "Pillar" is a tall spiraling column of rock stretching out of the lake in the same general vicinity of the map as the Quarry and the Coliseum. The Pillar has been referred to by Bungie as "The Rock", despite the fact that this location is named "Pillar" in players' HUDs. It was modelled after the level [[Ascension_(Level)|Ascension]] from Halo 2.
The "Pillar" is a tall spiraling column of rock stretching out of the lake in the same general vicinity of the map as the Quarry and the Coliseum. The Pillar has been referred to by Bungie as "The Rock", despite the fact that this location is named "Pillar" in players' HUDs. It was modelled after the level [[Ascension (level)|Ascension]] from Halo 2.


===The Coastline===
===The Coastline===
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