Protector (medal): Difference between revisions
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[[File:Protector.jpg|thumb|162px|The medal as it appears in ''Halo: Reach''.]] | [[File:Protector.jpg|thumb|162px|The medal as it appears in ''Halo: Reach''.]] | ||
'''Protector''' is a ''[[Halo: Reach]]'' [[multiplayer]] medal. Appearing as a life ring with a yin-yang symbol in the center, the medal is awarded to a player who saves a teammate from death by killing the teammate's antagonist. It has almost the same look as the assist medal, except there is a life saver surrounding it. | '''Protector''' is a ''[[Halo: Reach]]'' [[multiplayer]] medal. Appearing as a life ring with a red and white yin-yang symbol in the center, the medal is awarded to a player who saves a teammate from death by killing the teammate's antagonist. It has almost the same look as the assist medal, except there is a life saver surrounding it. | ||
The Bungie weekly update in which it was revealed has a piece of text accompanying the medal, delving into detail on the mechanics: | The Bungie weekly update in which it was revealed has a piece of text accompanying the medal, delving into detail on the mechanics: |
Revision as of 19:37, May 12, 2011
Protector is a Halo: Reach multiplayer medal. Appearing as a life ring with a red and white yin-yang symbol in the center, the medal is awarded to a player who saves a teammate from death by killing the teammate's antagonist. It has almost the same look as the assist medal, except there is a life saver surrounding it.
The Bungie weekly update in which it was revealed has a piece of text accompanying the medal, delving into detail on the mechanics:
- " In "Protector"’s case, after a certain amount of damage has been done to a Player A by Player B, if Player C kills Player B, he earns the Protector Medal. Player A receives a message (in the same place as messages like "You sniped JimmyAwful") that says Player C saved your life. "[1]
Gallery
A player being awarded the medal while in a Slayer game on Reflection.