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M7S SMG: Difference between revisions

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(It only appears in the 'Graphic Novel' on an art page, not in a story.)
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|manufacturer=
|manufacturer=
|model=M7
|model=M7
|type=Submachine Gun
|type=Submachine gun
|cost=
|cost=
|size=Handheld, Single-Handed (Spartan-II/Sangheili) Two-Handed (Marine)
|size=Handheld, Single-Handed (Spartan-II/Sangheili) Two-Handed (Marine)
|damage per hit= Low (reduced due to suppressor)
|damage per hit= Low (reduced due to suppressor)
|magazine=48 Rounds
|magazine=48 Rounds
|maxammo=240 Rounds (Halo 2 Vista) 192 in (Halo 3: ODST)
|maxammo=240 Rounds (Halo 2 Vista) 192 (Halo 3: ODST)
|fire=Automatic
|fire=Automatic
|ammotype=5x23mm [[M443 Caseless Full Metal Jacket]]/.197 Caliber rounds
|ammotype=5x23mm [[M443 Caseless Full Metal Jacket]]/.197 Caliber rounds
|operation=Gas System With Rotating Breech
|operation=Gas System With Rotating Breech
|rate of fire=High, Fully Automatic, 15 rounds per second
|rate of fire=High, fully automatic, 15 rounds per second
|accuracy=Moderate
|accuracy=Moderate
|range=Short to medium range
|range=Short to medium range
|era=Halo 2 Vista, Halo 3: ODST
|era=
|counterpart=
|counterpart=
|counterwep=Spiker, Plasma Rifle
|counterwep=Spiker, Plasma rifle
|affiliation=[[United Nations Space Command]]
|affiliation=[[United Nations Space Command]]
}}
}}
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The '''M7S Submachine Gun'''<ref>http://www.bungie.net/projects/halo3/content.aspx?link=h3smg</ref> or the '''Suppressed SMG''', is a [[United Nations Space Command]] infantry weapon.
The '''M7S Submachine Gun'''<ref>http://www.bungie.net/projects/halo3/content.aspx?link=h3smg</ref> or the '''Suppressed SMG''', is a [[United Nations Space Command]] infantry weapon.


==Design Details==
==Design details==
[[File:Suppressor.png|100px|left|thumb|A suppressor attachment located at the tip of the ''[[Halo 2]]''-era SMG barrel.]]
[[File:Suppressor.png|100px|left|thumb|A suppressor attachment located at the tip of the ''[[Halo 2]]''-era SMG barrel.]]
The M7S is a variant of the [[M7 Caseless Submachine Gun]], which fires 5 x 23mm [[M443 Caseless Full Metal Jacket]] ammunition. This variant features an external flash and [[SS/M 49]] [[sound suppressor]] on the barrel along with a flashlight. Recoil from all but sustained fire is very controllable. Although the M7 submachine-gun is primarily issued to vehicle crews, it is also a favorite of commando teams in its sound suppressed version. Sustained automatic fire tends to cause the muzzle to “walk” upwards as recoil compounds. Submachine guns, while not accurate over long distances, are particularly effective in close quarters. Muzzle flash is significantly decreased, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil making the weapon more efficient at medium-long range. It is a good weapon for stealth and hit-and-run missions.
The M7S is a variant of the [[M7 Caseless Submachine Gun]], which fires 5 x 23mm [[M443 Caseless Full Metal Jacket]] ammunition. This variant features an external flash and [[SS/M 49]] [[sound suppressor]] on the barrel along with a flashlight. Recoil from all but sustained fire is very controllable. Although the M7 submachine-gun is primarily issued to vehicle crews, it is also a favorite of commando teams in its sound suppressed version. Sustained automatic fire tends to cause the muzzle to “walk” upwards as recoil compounds. Submachine guns, while not accurate over long distances, are particularly effective in close quarters. Muzzle flash is significantly decreased, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil making the weapon more efficient at medium-long range. It is a good weapon for stealth and hit-and-run missions. Like the regular M7, there is a variant of the M7S that can be loaded with traditional cased ammunition.<ref name="HBO">[http://forums.bungie.org/halo/archive32.pl?read=949702 '''halo.bungie.org''': ''M7 casings'']</ref><ref>'''Halo Legends''': ''The Babysitter''</ref>


===Changes from Standard M7===
===Changes from standard M7===
*The M7S is equipped with a sound suppressor.
*The M7S is equipped with a sound suppressor.
*The M7S is also equipped with a red dot "reflex" sight, making it more effective in dark areas, night and in general close quarters combat.
*The M7S is also equipped with a red dot "reflex" sight, making it more effective in dark areas, night and in general close quarters combat.
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==Trivia==
==Trivia==
===Miscellaneous===
===Miscellaneous===
*This is the signature weapon of the protagonist of ''[[Halo 3: ODST]]'', [[The Rookie]].<ref>''[[Halo 3: ODST]]'', ''[[Keep It Clean (Trailer)|Announcement Trailer]]''</ref>
*The M7S is the starting weapon in most [[Firefight]] levels in ''Halo 3: ODST'' except for [[Windward]], where the player starts with a sniper rifle instead.
*This is the starting weapon in most [[Firefight]] levels except for [[Windward]], where you start with a [[Sniper Rifle]] instead.
*The ''Halo 3: ODST'' manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle".
*In the handbook for ODST, it is stated that the M7S is "a sound-suppressed variant of the M7 rifle". This is most likely a careless mistake, as the regular [[M7/Caseless Submachine Gun]] is not a rifle. On the other hand, the "rifle" designation could be pointing towards the fact that the M7 SMG has a rifled barrel, as in the case of the modern-day [[Wikipedia: Carl Gustav recoilless rifle|Carl Gustav Recoilless Rifle]], which is not a conventional rifle, but an anti-tank weapon.
*In "The Babysitter" Dutch is seen firing it with a considerable amount of noise being produced as well as spent shell casings ejecting from it, although the M7S is a "caseless"
submachine gun.
===Appearances===
*The M7S can also be seen in the gallery section of the ''[[Halo Graphic Novel]]''.<ref>[[Halo Graphic Novel]] page 103</ref>
*In ''[[Halo: First Strike]]'' the [[John-117|Master Chief]] carries two M7S SMGs.<ref>[[Halo: First Strike]] Chapter 32, Page 300</ref> Similarly, in [[Halo: Contact Harvest|''Halo: Contact Harvest'']], [[Staff Sergeant]] [[Avery Johnson]] and his squad of [[Marines]] were equipped with suppressed M7's during a raid of an [[Insurrectionist]] factory in the prologue of the book.
*The M7S SMG made its game debut in ''[[Halo 2 PC]]'' as an easter egg on the Bungie Made Map ''[[Example (Halo 2 Vista Map Editor Example)|Example]]''. The map's description is ''"This is just a small example of what you can do as a [[Halo 2]] [[cartographer]]!"''.


==Gallery==
==Gallery==
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File:Halo3_ODST_w_Silenced-SMG-Right.png|Another side view of the model.
File:Halo3_ODST_w_Silenced-SMG-Right.png|Another side view of the model.
File:Silencedsmg.PNG|The suppressed SMG as it appears in ''[[Halo 2 Vista]]''. Note the absence of a red dot sight and a flashlight.
File:Silencedsmg.PNG|The suppressed SMG as it appears in ''[[Halo 2 Vista]]''. Note the absence of a red dot sight and a flashlight.
File:Halo3 ODST-Rookie.jpg|A better view of [[The Rookie]] wielding an M7S.
File:Halo3 ODST-Rookie.jpg|A better view of [[the Rookie]] wielding an M7S.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
{{Appearances|Halo: First Strike|Halo 2 Vista|Halo Graphic Novel|Halo: Contact Harvest|Halo: Helljumper|Halo: Evolutions - Essential Tales of the Halo Universe|Halo 3: ODST}}
*''[[Halo 2 Vista]]''
*''[[Halo 3: ODST]]''
*''[[Halo: First Strike]]'' {{1st}}
*''[[Halo: Contact Harvest]]''
*''[[Halo: Helljumper]]
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Headhunters (short story)|Headhunters]]''


==Sources==
==Sources==

Revision as of 08:05, March 7, 2011

Template:Ratings Template:Weapon

"The suppressed M7 -- tears through armor and turns bad guys into chum."
Gunnery Sergeant Edward Buck, giving a run-down of the M7S in the Desperate Measures Video Documentary.

The M7S Submachine Gun[1] or the Suppressed SMG, is a United Nations Space Command infantry weapon.

Design details

A suppressor attachment located at the tip of the Halo 2-era SMG barrel.

The M7S is a variant of the M7 Caseless Submachine Gun, which fires 5 x 23mm M443 Caseless Full Metal Jacket ammunition. This variant features an external flash and SS/M 49 sound suppressor on the barrel along with a flashlight. Recoil from all but sustained fire is very controllable. Although the M7 submachine-gun is primarily issued to vehicle crews, it is also a favorite of commando teams in its sound suppressed version. Sustained automatic fire tends to cause the muzzle to “walk” upwards as recoil compounds. Submachine guns, while not accurate over long distances, are particularly effective in close quarters. Muzzle flash is significantly decreased, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil making the weapon more efficient at medium-long range. It is a good weapon for stealth and hit-and-run missions. Like the regular M7, there is a variant of the M7S that can be loaded with traditional cased ammunition.[2][3]

Changes from standard M7

  • The M7S is equipped with a sound suppressor.
  • The M7S is also equipped with a red dot "reflex" sight, making it more effective in dark areas, night and in general close quarters combat.
  • A flashlight is attached under the suppressor off to the bottom left side of the barrel, similar to the Shotgun.
  • The magazine capacity has been reduced from 60 rounds to 48. [4]
  • Its smart-link scope allows it to zoom in and display the image on the user's HUD, and not the reflex sight, contrary to popular belief.
  • It is more accurate at long ranges.

Trivia

Miscellaneous

  • The M7S is the starting weapon in most Firefight levels in Halo 3: ODST except for Windward, where the player starts with a sniper rifle instead.
  • The Halo 3: ODST manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle".

Gallery

List of appearances

Sources

Related pages

Template:UNSC Infantry Weapons