Assassination: Difference between revisions

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*The initial melee hits the right side of player B's back: Player B turns to face player A, who raises his/her combat kife and plunges it down on player B's head.
*The initial melee hits the right side of player B's back: Player B turns to face player A, who raises his/her combat kife and plunges it down on player B's head.


*The initial melee hits the center of player B's back: Holding the knife with the blade pointed down in his/her fist, player A forcefully stabs player B in the back, and player B is dragged to the side when the knife is removed.  
*The initial melee hits the center of player B's back: Holding the knife with the blade pointed down in his/her fist, player A forcefully stabs player B in the back, and player B is dragged to the side when the knife is removed, this action cuts player B's spine.


*The initial melee hits the left side of player B's back: Player A spins the knife, stab's player B in the backs, then tosses the body off to the side.
*The initial melee hits the left side of player B's back: Player A spins the knife, stab's player B in the back, lifting player B up and and cuts of his/her spine as player A removes the knife.
   
   
*(Energy Sword) Player A hit's B with an upward diagonal slash, spinning them around. He then stabs them in the gut.
*(Energy Sword) Player A hit's B with an upward diagonal slash, spinning them around. He then stabs them in the gut.


;Player A is more elevated than player B, but both are on a surface
;Player A is more elevated than player B, but both are on a surface
Player A extends their arm around player B's neck, bending their stomach outward, then stabbing him/her in the gut.  
Player A extends their arm around player B's neck, bending their stomach outward, then stabbing him/her in the gut and pulls the knife upwards, slicing trough player B's stomach.


;Both players are airborne
;Both players are airborne
This assassination involves Player A jumping (or possibly falling) right behind (Close enough proximity to melee) Player B. Player A will initiate the assassination, which involves player A warping his/her hands together, and delivers a smash on player B's head.  
This assassination involves Player A jumping (or possibly falling) right behind (Close enough proximity to melee) Player B. Player A will initiate the assassination, which involves player A warping his/her hands together, and delivers a smash on player B's head, breaking his/her neck.


Note that if the assassin is wielding an energy sword, the animation will be bugged.
Note that if the assassin is wielding an energy sword, the animation will be bugged and both players will be ''fused'' together.


;The assassin is airborne, but the victim is not
;The assassin is airborne, but the victim is not
Player B is knocked to the ground, face down. Player A steps on his/her back, crouches down, and snaps their neck.
Player A lands on player B with the foot on player B's back face down. Player A crouches down, grabs the head of player B and snaps his/her neck  


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