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*The initial melee hits the right side of player B's back: Player B turns to face player A, who raises his/her combat kife and plunges it down on player B's head. | *The initial melee hits the right side of player B's back: Player B turns to face player A, who raises his/her combat kife and plunges it down on player B's head. | ||
*The initial melee hits the center of player B's back: Holding the knife with the blade pointed down in his/her fist, player A forcefully stabs player B in the back, and player B is dragged to the side when the knife is removed. | *The initial melee hits the center of player B's back: Holding the knife with the blade pointed down in his/her fist, player A forcefully stabs player B in the back, and player B is dragged to the side when the knife is removed, this action cuts player B's spine. | ||
*The initial melee hits the left side of player B's back: Player A spins the knife, stab's player B in the | *The initial melee hits the left side of player B's back: Player A spins the knife, stab's player B in the back, lifting player B up and and cuts of his/her spine as player A removes the knife. | ||
*(Energy Sword) Player A hit's B with an upward diagonal slash, spinning them around. He then stabs them in the gut. | *(Energy Sword) Player A hit's B with an upward diagonal slash, spinning them around. He then stabs them in the gut. | ||
;Player A is more elevated than player B, but both are on a surface | ;Player A is more elevated than player B, but both are on a surface | ||
Player A extends their arm around player B's neck, bending their stomach outward, then stabbing him/her in the gut. | Player A extends their arm around player B's neck, bending their stomach outward, then stabbing him/her in the gut and pulls the knife upwards, slicing trough player B's stomach. | ||
;Both players are airborne | ;Both players are airborne | ||
This assassination involves Player A jumping (or possibly falling) right behind (Close enough proximity to melee) Player B. Player A will initiate the assassination, which involves player A warping his/her hands together, and delivers a smash on player B's head. | This assassination involves Player A jumping (or possibly falling) right behind (Close enough proximity to melee) Player B. Player A will initiate the assassination, which involves player A warping his/her hands together, and delivers a smash on player B's head, breaking his/her neck. | ||
Note that if the assassin is wielding an energy sword, the animation will be bugged. | Note that if the assassin is wielding an energy sword, the animation will be bugged and both players will be ''fused'' together. | ||
;The assassin is airborne, but the victim is not | ;The assassin is airborne, but the victim is not | ||
Player B | Player A lands on player B with the foot on player B's back face down. Player A crouches down, grabs the head of player B and snaps his/her neck | ||
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edits