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Hard light: Difference between revisions

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Many Forerunner ships use hard light technology to form its internal divisions and compartments. This allows a Forerunner ship to easily reconfigure its layout, furnishings or decoration at will.
Many Forerunner ships use hard light technology to form its internal divisions and compartments. This allows a Forerunner ship to easily reconfigure its layout, furnishings or decoration at will.


Most Forerunner structures project a hard light decorative shell over the structural support elements of the building. Almost all Forerunner buildings seen thus far lack this covering, suggesting that they may be in a "deactivated" state.
Most Forerunner structures project a hard light decorative shell over the structural support elements of the building. Almost all Forerunner buildings seen thus far lack this covering, suggesting that they may be in a "deactivated" state. It's also possible the Forerunners didn't install hard-light generators on Halo's structures, as they were meant to be purely functional.


==List of appearances==
==List of appearances==

Revision as of 20:35, February 4, 2011

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An example of hard light technology on a Forerunner energy bridge on Installation 00.

Hard light, also spelled hard-light, is the Covenant name for Forerunner technology that allows light to be transformed into a solid state to bear weight and perform a variety of tasks. The technology is used in energy bridges as well as to lock Forerunner doors.[1]

It is also used in the construction and composition of Forerunner structures, and as a covering for mechanical and technological mechanisms, such as on the arms of a War Sphinx.[2]

Many Forerunner ships use hard light technology to form its internal divisions and compartments. This allows a Forerunner ship to easily reconfigure its layout, furnishings or decoration at will.

Most Forerunner structures project a hard light decorative shell over the structural support elements of the building. Almost all Forerunner buildings seen thus far lack this covering, suggesting that they may be in a "deactivated" state. It's also possible the Forerunners didn't install hard-light generators on Halo's structures, as they were meant to be purely functional.

List of appearances

Sources

  1. ^ Halo: Evolutions - Essential Tales of the Halo Universe, "Wages of Sin"
  2. ^ Halo: Cryptum, pages 93, and 194