Cold Storage: Difference between revisions

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{{Article Quote|Deep in the bowels of Installation 05 things have gotten a little out of hand. I hope you packed extra underwear.}}
{{Article Quote|Deep in the bowels of Installation 05 things have gotten a little out of hand. I hope you packed extra underwear.}}


'''Cold Storage''' is a ''Halo 3'' multiplayer map. It is a remake of the ''[[Halo: Combat Evolved]]''<nowiki/>'s [[Chill Out]] map, and was released for free on the [[7]]th of July, 2008.
'''Cold Storage''' is a ''Halo 3'' [[multiplayer]] [[map]]. It is a remake of the ''[[Halo: Combat Evolved]]''<nowiki/>'s ''[[Chill Out]]'' map, and was released for free on the [[7]]th of July, 2008.


==Introduction==
==Introduction==
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== Design ==
== Design ==
Cold Storage is a Forerunner [[Flood Containment Facility]] -- that is, a Flood cryogenic containment and research facility<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=14640 '''Bungie.net''': ''Cold Storage Q&A'']</ref> -- located on [[Delta Halo]]. The facility has had an outbreak of the [[LF.Xx.3273|Flood Super Cell]] (possibly the origin of the massive Flood outbreak on Installation 05). Being derived from a ''Halo: Combat Evolved'' map, many changes needed to be made to Cold Storage to bring it into line with ''Halo 3'''s updated physics and graphic design. Many of the jumps and railings have been tweaked, like those on [[Blackout]], but they stay well within the layout of Chill Out.
''Cold Storage'' is a [[Forerunner]] [[Flood Containment Facility]] -- that is, a Flood cryogenic containment and research facility<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=14640 '''Bungie.net''': ''Cold Storage Q&A'']</ref> -- located on [[Delta Halo]]. The facility has had an outbreak of the [[LF.Xx.3273|Flood Super Cell]] (possibly the origin of the massive Flood outbreak on Installation 05). Being derived from a ''Halo: Combat Evolved'' map, many changes needed to be made to Cold Storage to bring it into line with ''Halo 3'''s updated physics and graphic design. Many of the jumps and railings have been tweaked, like those on ''[[Blackout]]'', but they stay well within the layout of ''Chill Out''.


The [[Cold Storage Monitor]] in the ceiling follows players' movements, but will stop once they leave the room. It has been speculated to be a "local caretaker," designated to watch over the facility like a prison guard, similar to a "dumb" [[UNSC]] [[AI]]. The monitor will even observe invisible players which can be used to your advantage or theirs.
The [[Cold Storage Monitor]] in the ceiling follows players' movements, but will stop once they leave the room. It has been speculated to be a "local caretaker," designated to watch over the facility like a prison guard, similar to a "dumb" [[UNSC]] [[AI]]. The monitor will even observe invisible players which can be used to your advantage or theirs.
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===Forge===
===Forge===
There are only a handful of new [[Forge Objects]] available for Cold Storage, including Energy Barriers similar to the ones on [[Avalanche (level)|Avalanche]] and [[Forge Filters]] that affect the color and overall tone of the map. The [[Soccer Ball]] is once again included, and the [[Mongoose]] and [[Ghost (Vehicle)|Ghost]] can be placed in as well, though the map is not especially designed for the vehicles. It is the only map that isn't from a map pack that has color filters.
There are only a handful of new [[Forge Objects]] available for Cold Storage, including Energy Barriers similar to the ones on ''[[Avalanche (level)|Avalanche]]'' and [[Forge Filters]] that affect the color and overall tone of the map. The [[Soccer Ball]] is once again included, and the [[Mongoose]] and [[Ghost (Vehicle)|Ghost]] can be placed in as well, though the map is not especially designed for the vehicles. It is the only map that isn't from a map pack that has color filters.


The [[M7057 Defoliant Projector|flamethrower]] is available for use, but can only be added in [[Forge]]. [[Teleporters]] have a new design to them, as they now have a circular base instead of the usual three-pronged base. They also have blue-violet color rather than the usual green aura.
The [[M7057 Defoliant Projector|flamethrower]] is available for use, but can only be added in [[Forge]]. [[Teleporters]] have a new design to them, as they now have a circular base instead of the usual three-pronged base. They also have blue-violet color rather than the usual green aura.
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*The large Monitor may be a reference to GLaDOS from the game ''[[Wikipedia:Portal (video game)|Portal]]''.
*The large Monitor may be a reference to GLaDOS from the game ''[[Wikipedia:Portal (video game)|Portal]]''.
*A part of this map's "Walls" were, until recently, used as Bungie.net's wallpaper. They are folded out structures that seem to be power cells of some sort.
*A part of this map's "Walls" were, until recently, used as Bungie.net's wallpaper. They are folded out structures that seem to be power cells of some sort.
*Some thought the level would be a remake of [[Derelict]] because in the first message it says REPORT: DERELICTION OF DUTY. This could also be a reference to the map.
*Some thought the level would be a remake of ''[[Derelict]]'' because in the first message it says REPORT: DERELICTION OF DUTY. This could also be a reference to the map.
*The name ''Cold Storage'' may have been derived from CASTLE Base's Level Scarlet's Cold Storage facilities.
*The name ''Cold Storage'' may have been derived from CASTLE Base's Level Scarlet's Cold Storage facilities.
*The Large Monitor is one of very few objects that Brute Spike Grenades will'' not'' stick to, just bouncing off instead.
*The Large Monitor is one of very few objects that Brute Spike Grenades will'' not'' stick to, just bouncing off instead.