Armor permutation glitch: Difference between revisions
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==Gallery== | ==Gallery== | ||
<gallery widths="160" captionalign="left"> | <gallery widths="160" captionalign="left"> | ||
File:HaloReach - PermutationGlitch.jpg | File:HaloReach - PermutationGlitch.jpg|The white Minor generated from an Elite player. | ||
File:Mark V(B) with CNM-I.jpg | File:Mark V(B) with CNM-I.jpg|A [[Mark_V(B)_MJOLNIR_Powered_Assault_Armor|Mark V[B]]] helmet with an attachment exclusive to the [[MJOLNIR_Powered_Assault_Armor/Operator_variant|Operator]] and [[HAZOP]] variants. | ||
</gallery> | </gallery> | ||
Revision as of 14:04, December 2, 2010
The Armor Permutation glitch is a glitch that can be performed in Halo: Reach. The result of the glitch would create a randomised character model along with armor details. If the hologram creator uses an Elite model, the hologram will have a white Minor armor and a random Armor Effect. The same applies to the Spartan model, whereby the hologram will get any randomised armor in the game.
Walkthrough
To perform the glitch, simply follow the following:
- In any gametype, equip the Hologram armor ability.
- Create a hologram from the armor ability, while at the same time change your "status", by either going into Monitor mode or dying.
- The hologram at this point should have a randomised armor permutation, different from the creator.
Trivia
- This glitch only works while playing online.
- It is possible to generate armor permutations not actually obtainable in-game. The dead Spartans on Lone Wolf are also capable of being generated with unobtainable armor combinations.
Gallery