Tempest: Difference between revisions
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The map will feature a large [[Forge]] palette. | The map will feature a large [[Forge]] palette. | ||
==Locations== | |||
*Forest Base | |||
*Cliff Base | |||
*Center | |||
*Cliff Side | |||
*Beach Side | |||
*Wreckage | |||
*Rocky Walkway | |||
*Forest Walkway | |||
==Trivia== | ==Trivia== |
Revision as of 12:14, November 24, 2010
Template:Ratings Template:New Content Template:Multiplayer Map Infobox Template:Article Quote Tempest is a multiplayer map that will be featured in the Noble Map Pack for Halo: Reach.[1] The map is set in an open environment with many openings and chasms, for a diverse amount of combat in a Forerunner environment on an unspecified Halo installation, in a complex of structures comprising of a part of the ring's weather control system. Connecting the main structures is a beam of energy that will disable any aircraft passing through it with an EMP.[2]
The map will feature a large Forge palette.
Locations
- Forest Base
- Cliff Base
- Center
- Cliff Side
- Beach Side
- Wreckage
- Rocky Walkway
- Forest Walkway
Trivia
- The tower itself appears reminiscent of the bases on the Halo 3 multiplayer map Vahalla.
- A crashed Longsword can be seen on one of the map's beaches.[3]
- The working title for Tempest was "DLC Medium".[2]
Gallery
A heatmap of Tempest.
Sources