Infinite armor lock glitch: Difference between revisions
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The '''Infinite Armor Lock glitch''' is a [[glitch]] that can be performed in ''[[Halo: Reach]]''. It can be done solo, or in a group, in [[Forge]], and creates an armor lock effect on the user(s) while still allowing them to move, shoot, use other armor abilities, etc. The player is still vulnerable to assassinations, environmental damage (falling, kill balls, drowning, etc.). and EMP bursts. | The '''Infinite Armor Lock glitch''' is a [[glitch]] that can be performed in ''[[Halo: Reach]]''. It can be done solo, or in a group, in [[Forge]], and creates an armor lock effect on the user(s) while still allowing them to move, shoot, use other armor abilities, etc. The player is still vulnerable to assassinations, environmental damage (falling, kill balls, drowning, etc.). and EMP bursts. | ||
Revision as of 21:03, November 15, 2010
Template:Not Canon The Infinite Armor Lock glitch is a glitch that can be performed in Halo: Reach. It can be done solo, or in a group, in Forge, and creates an armor lock effect on the user(s) while still allowing them to move, shoot, use other armor abilities, etc. The player is still vulnerable to assassinations, environmental damage (falling, kill balls, drowning, etc.). and EMP bursts.
Requirements
- At least one player.
- Armor lock (not from loadout).
Tutorial
- Person A should place Armor lock on ground, and pick it up.
- Person A should activate it, and immediately go into monitor mode.
- Person A should spawn another armor lock, and use the DELETE ALL function.
- When Person A returns to player mode, they will be invincible until death by assassination or environmental damage.