Ensemble Studios: Difference between revisions
From Halopedia, the Halo wiki
m (let's keep them here...) |
No edit summary |
||
Line 2: | Line 2: | ||
{{ratings}} | {{ratings}} | ||
{{SeeWikipedia|Ensemble Studios}} | {{SeeWikipedia|Ensemble Studios}} | ||
[[Image:Changes — Halopedia has introduced a new default skin. For more information, read HERE. | |||
[dismiss] | |||
File:Ensemble Studios Logo.png|thumb|200px]] | |||
[[Image:Age-of-empires-3.jpg|thumb|200px|A screenshot of Age Of Empires III]] | [[Image:Age-of-empires-3.jpg|thumb|200px|A screenshot of Age Of Empires III]] | ||
'''Ensemble Studios''' was a [[Microsoft]]-owned company that has developed several computer games, including the famous ''Age of Empires'' series. The company was founded in 1995 in Dallas by Tony Goodman, his brother, Rick Goodman, Bruce Shelley, and Brian Sullivan. After 2 years, it released its first game, ''Age of Empires''. In May 2001, Microsoft acquired the company. The company employed about 100 people, including Bruce Shelley, Graeme Devine and Sandy Petersen. | '''Ensemble Studios''' was a [[Microsoft]]-owned company that has developed several computer games, including the famous ''Age of Empires'' series. The company was founded in 1995 in Dallas by Tony Goodman, his brother, Rick Goodman, Bruce Shelley, and Brian Sullivan. After 2 years, it released its first game, ''Age of Empires''. In May 2001, Microsoft acquired the company. The company employed about 100 people, including Bruce Shelley, Graeme Devine and Sandy Petersen. |
Revision as of 23:18, November 5, 2010
Template:Ratings Template:SeeWikipedia [[Image:Changes — Halopedia has introduced a new default skin. For more information, read HERE. [dismiss] File:Ensemble Studios Logo.png|thumb|200px]]
Ensemble Studios was a Microsoft-owned company that has developed several computer games, including the famous Age of Empires series. The company was founded in 1995 in Dallas by Tony Goodman, his brother, Rick Goodman, Bruce Shelley, and Brian Sullivan. After 2 years, it released its first game, Age of Empires. In May 2001, Microsoft acquired the company. The company employed about 100 people, including Bruce Shelley, Graeme Devine and Sandy Petersen.
The company cooperated with Bungie to create one of the three new Halo game projects; Halo Wars. Frank O'Connor announced in one of his weekly updates that Ensemble is designing the entire game, with Bungie playing a supporting role to ensure that the story fits in properly with the Halo universe.
On September 10, 2008, Ensemble Studios announced that it will be closing a short while after Halo Wars is finished. Dave Pottinger, Lead Designer of Halo Wars, issued a response assuring that the quality of the game should not be affected. Pottinger's response can be found on the home page of Halo Wars. Post-release support for the game is being provided by Robot Entertainment, where roughly half of Ensemble's crew went after the close.
Name | Release Date | Genre |
---|---|---|
Age of Empires | 1997 | R.T.S.(real-time strategy) |
Age of Empires: The Rise of Rome | 1998 | Expansion pack |
Age of Empires II: The Age of Kings | 1999 | R.T.S.(real-time strategy) |
Age of Empires II: The Conquerors | 2000 | Expansion pack |
Age of Mythology | 2002 | R.T.S.(real-time strategy) |
Age of Mythology: The Titans | 2003 | Expansion pack |
Age of Empires III | 2005 | R.T.S.(real-time strategy) |
Age of Empires III: The WarChiefs | 2006 | Expansion pack |
Age of Empires III: The Asian Dynasties | 2007 | Expansion pack |
Halo Wars | 2009 | R.T.S.(real-time strategy) |
Untitled Halo MMO | Canceled |
MMORPG. |
Known Employees
Sources
- ^ Co-developed with Big Huge Games.