Gruntpocalypse: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
Line 13: Line 13:


==Trivia==
==Trivia==
*In ''Halo: Reach'', Gruntpocalypse is regarded as a way to earn a high amount of cR over a relatively short period of time.
*In ''Halo: Reach'', Gruntpocalypse is regarded as a way to earn a high amount of cR([[credit]]) over a relatively short period of time.
*These Grunts are much less likely to run away when injured. However, they will still run if their leaders and allies fall beside them.
*These Grunts are much less likely to run away when injured. However, they will still run if their leaders and allies fall beside them.
*The game type is deceptively difficult on higher difficulties such as [[Heroic]] or [[Legendary]].
*The game type is deceptively difficult on higher difficulties such as [[Heroic]] or [[Legendary]].
*Every Grunt squad (4 in a squad usually) that is 'spawned' usually has one grunt with a fuel rod or plasma launcher.
*Every Grunt squad (4 in a squad usually) that is 'spawned' usually has one grunt with a fuel rod or plasma launcher.
*The most dangeriose grunts are the heavies,and suiciders,especially on [[Heroic ]]and [[Legendary]] killing you in just one explosion.
*The most dangerouse grunts are the heavies,and suiciders,especially on [[Heroic ]]and [[Legendary]] killing you in just one explosion.
[[Category:Multiplayer Gametypes]]
[[Category:Multiplayer Gametypes]]
[[Category:Halo: Reach]]
[[Category:Halo: Reach]]

Revision as of 12:44, October 11, 2010

Era-rw.png This article is a stub. You can help Halopedia by expanding it.

Template:Ratings Template:New Content Template:Article Quote

File:Gruntocalypse.jpg
A group of Grunts in a match of Firefight.

Gruntpocalypse is a Firefight gametype in Halo: Reach Firefight where players kill oncoming waves of Grunts (Unggoy).

Overview

Gruntpocalypse is similar to the Bonus Round featured in Halo 3: ODST Firefight. Likewise, it involves a massive army of Unggoy of various ranks that will spawn continuously.

All load-outs consist of the DMR and M6 pistol for easy headshots. (hence the use of 'grunt birthday party' skull.) A custom red skull is used during Gruntpocalypse which enhances sight and hearing of the Grunts to make the game a little harder.

Trivia

  • In Halo: Reach, Gruntpocalypse is regarded as a way to earn a high amount of cR(credit) over a relatively short period of time.
  • These Grunts are much less likely to run away when injured. However, they will still run if their leaders and allies fall beside them.
  • The game type is deceptively difficult on higher difficulties such as Heroic or Legendary.
  • Every Grunt squad (4 in a squad usually) that is 'spawned' usually has one grunt with a fuel rod or plasma launcher.
  • The most dangerouse grunts are the heavies,and suiciders,especially on Heroic and Legendary killing you in just one explosion.