Gruntpocalypse: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
(→Trivia) |
||
Line 13: | Line 13: | ||
==Trivia== | ==Trivia== | ||
*In ''Halo: Reach'', Gruntpocalypse is regarded as a way to earn a high amount of cR over a relatively short period of time. | *In ''Halo: Reach'', Gruntpocalypse is regarded as a way to earn a high amount of cR([[credit]]) over a relatively short period of time. | ||
*These Grunts are much less likely to run away when injured. However, they will still run if their leaders and allies fall beside them. | *These Grunts are much less likely to run away when injured. However, they will still run if their leaders and allies fall beside them. | ||
*The game type is deceptively difficult on higher difficulties such as [[Heroic]] or [[Legendary]]. | *The game type is deceptively difficult on higher difficulties such as [[Heroic]] or [[Legendary]]. | ||
*Every Grunt squad (4 in a squad usually) that is 'spawned' usually has one grunt with a fuel rod or plasma launcher. | *Every Grunt squad (4 in a squad usually) that is 'spawned' usually has one grunt with a fuel rod or plasma launcher. | ||
*The most | *The most dangerouse grunts are the heavies,and suiciders,especially on [[Heroic ]]and [[Legendary]] killing you in just one explosion. | ||
[[Category:Multiplayer Gametypes]] | [[Category:Multiplayer Gametypes]] | ||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] |
Revision as of 12:44, October 11, 2010
- This article is a stub. You can help Halopedia by expanding it.
Template:Ratings Template:New Content Template:Article Quote
Gruntpocalypse is a Firefight gametype in Halo: Reach Firefight where players kill oncoming waves of Grunts (Unggoy).
Overview
Gruntpocalypse is similar to the Bonus Round featured in Halo 3: ODST Firefight. Likewise, it involves a massive army of Unggoy of various ranks that will spawn continuously.
All load-outs consist of the DMR and M6 pistol for easy headshots. (hence the use of 'grunt birthday party' skull.) A custom red skull is used during Gruntpocalypse which enhances sight and hearing of the Grunts to make the game a little harder.
Trivia
- In Halo: Reach, Gruntpocalypse is regarded as a way to earn a high amount of cR(credit) over a relatively short period of time.
- These Grunts are much less likely to run away when injured. However, they will still run if their leaders and allies fall beside them.
- The game type is deceptively difficult on higher difficulties such as Heroic or Legendary.
- Every Grunt squad (4 in a squad usually) that is 'spawned' usually has one grunt with a fuel rod or plasma launcher.
- The most dangerouse grunts are the heavies,and suiciders,especially on Heroic and Legendary killing you in just one explosion.