Armor effects: Difference between revisions
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{{Era|RE}} | |||
{{Ratings}} | |||
{{New Content}} | |||
'''Armor effects''' are a special customizable option in the Armory in ''[[Halo: Reach]]''. Armor effects offer a humorous tone to multiplayer. | |||
==Death Effects== | |||
The following effects occur when a player is killed. | |||
===Birthday Party=== | |||
[[File:BirthdayReach.jpg|right|100px]] | |||
{{Article Quote|Your death is softened by a joyful noise. And confetti.}} | |||
*'''Cost''': 200,000 cR | |||
*'''Effect''': When a player dies, an effect similar to the [[Grunt Birthday Party Skull]] when active in ''[[Halo 3]]'' will occur. | |||
{{clear}} | |||
===Heart Attack=== | |||
[[File:Heartattack.jpg|right|100px]] | |||
{{Article Quote|Upon expiry, flying hearts mark your demise.}} | |||
*'''Cost''': 300,000 cR | |||
*'''Effect''': When a player dies, flying hearts will appear around the body of the player. This armor effect is similar to the "Dancing Marty" Easter Egg in ''[[Halo 3: ODST]]''. | |||
{{clear}} | |||
==Living Effects== | |||
The following effects occur when a player is alive. | |||
===Pestilence=== | |||
[[File:Pestilence.jpg|right|100px]] | |||
{{Article Quote|Foul brown clouds stink and swirl around you.}} | |||
*'''Cost''': 1,000,000 cR | |||
*'''Effect''': A cloud of green flows around the player. | |||
{{clear}} | |||
===Inclement Weather=== | |||
[[File:Inclementweather.jpg|right|100px]] | |||
{{Article Quote|High voltage, indeed.}} | |||
*'''Cost''': 2,000,000 cR | |||
*'''Effect''': Electricity swirls around the players head.<ref>[http://xbox360.ign.com/dor/objects/14276699/halo-reach/videos/halor_armory_montage_072210.html '''IGN Video''': ''The Armory'']</ref> | |||
{{clear}} | |||
===Flaming Helmet=== | |||
[[File:Flamelegendaryreach.jpg|right|100px]] | |||
*'''Cost''': Only available to [[Halo: Reach Legendary Edition|Legendary Edition]] buyers. | |||
*'''Effect''': A flame similar to the one from the [[Bungie Armor]] burns around the player's head. | |||
{{clear}} | |||
===Blue Flames=== | |||
*Cost: Only available to Bungie employees | |||
*Effect: An effect similar to the blue stuff around plasma grenades burn above the players head.[[File:Reach 270749 Thumbnail.jpg|right|125px]] | |||
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==Sources== | |||
<references/> | |||
[[Category:Halo: Reach]] |
Revision as of 00:33, October 21, 2010
Template:Ratings Template:New Content Armor effects are a special customizable option in the Armory in Halo: Reach. Armor effects offer a humorous tone to multiplayer.
Death Effects
The following effects occur when a player is killed.
Birthday Party
- Cost: 200,000 cR
- Effect: When a player dies, an effect similar to the Grunt Birthday Party Skull when active in Halo 3 will occur.
Heart Attack
- Cost: 300,000 cR
- Effect: When a player dies, flying hearts will appear around the body of the player. This armor effect is similar to the "Dancing Marty" Easter Egg in Halo 3: ODST.
Living Effects
The following effects occur when a player is alive.
Pestilence
- Cost: 1,000,000 cR
- Effect: A cloud of green flows around the player.
Inclement Weather
- Cost: 2,000,000 cR
- Effect: Electricity swirls around the players head.[1]
Flaming Helmet
- Cost: Only available to Legendary Edition buyers.
- Effect: A flame similar to the one from the Bungie Armor burns around the player's head.
Blue Flames
- Cost: Only available to Bungie employees
- Effect: An effect similar to the blue stuff around plasma grenades burn above the players head.