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Halo: Reach Multiplayer Beta: Difference between revisions

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*[[Type-52 Special Applications Rifle]] <ref name="weapons"/>
*[[Type-52 Special Applications Rifle]] <ref name="weapons"/>
*[[Type-52 Guided Munitions Launcher/Explosive]]<ref name="weapons"/>
*[[Type-52 Guided Munitions Launcher/Explosive]]<ref name="weapons"/>
*[[Type-52 Directed Energy Support Weapon]]<ref name="weapons"/>
*[[Type-52 Directed Energy Support Weapon]]


===Vehicles===
===Vehicles===

Revision as of 16:08, May 9, 2010

Template:Ratings Template:New Content The Halo: Reach Multiplayer Beta is a phase of the development of Halo: Reach, produced by Bungie, LLC and organized by Microsoft Game Studios. The Beta was released to the public on May 3, 2010[1], and is used to test different aspects of Halo: Reach's multiplayer with the public, judging what to change based on public demand. An invitation to the Beta is included with all copies of Halo 3: ODST along with an available Xbox Live gold account.

Details of the Beta

The Beta introduces a variety of new user-interfaces such as an expanded player customisation system and player investment system, gametypes such as Headhunter, Generator Defense, and Invasion and a re-innovated gameplay feature called Armor Abilities.

Headhunter, Team Slayer, Team Slayer Pro, Team SWAT, and Covenent Slaver (Elites Vs Elites) made their debut on may 3 while Invasion came out on the 7th, Generator Defense is to come out on the 14th.

Included Features

The Beta test featured the majority of features from the final multiplayer experience, though it had been hinted that not all will be shown. The features are:

Weapons

UNSC

Covenant

Vehicles

UNSC

Covenant

Maps

Multiplayer

Gametypes

Saved Films

Playlists

Trivia

Gallery

Sources

Related Pages