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Blood: Difference between revisions

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*Sometimes on ''[[Halo: Combat Evolved]]'' bullet holes with blood and/or blood splatters will be visible at certain angles though nothing was here or nothing was shot or hurt.
*Sometimes on ''[[Halo: Combat Evolved]]'' bullet holes with blood and/or blood splatters will be visible at certain angles though nothing was here or nothing was shot or hurt.
*In ''[[Halo: The Flood]]'', the word ''ichor'' was used instead of the word blood.{{verify source}} Ichor was the golden blood of the Greek Immortal Gods of Olympus.
*In ''[[Halo: The Flood]]'', the word ''ichor'' was used instead of the word blood.{{verify source}} Ichor was the golden blood of the Greek Immortal Gods of Olympus.
*The blood and the amount of blood of Covenant foes changes during the course of the three Halo games. For example, Grunts, Elites, Hunters and Jakals bled profusely when meleed in Halo: Combat Evolved, and yet in Halo 2 the player must shoot the corpse in order for it to bleed. In Halo 3, the amount of blood is lessened dramatically. Grunt blood also seems more viscous, as opposed to slightly watery looking in the earlier games.


== Images ==
== Images ==

Revision as of 16:40, December 23, 2008

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1214717326 BloodBag large.jpg

"Oh. My. God. You're covered in..."
Janissary James

Blood is used to transport nutrients through the body of a multicellular organism. In the case of humans, it uses a compound called hemoglobin to transport oxygen to the cells. Because of cellular respiration, every single cell in the human body needs oxygen, so blood must deliver oxygen to every cell in the body. This is most likely true all of the other Covenant races, though their blood may be delivering a different compound to the body, resulting in its difference in color to human blood.

In the Halo Series

When shot without the protection of an energy shield, the target will "bleed." In some races, the blood will visibly come out of the target, and leave a stain on the ground. The viscosity and color of the blood varies by race.

Covenant Species

Others

As in reality, Humans will bleed red blood when shot. Forerunner artifacts, such as the Menachite Forerunner Complex, may at times be manipulated by human blood.[4] The Flood will always bleed a pasty, brownish-green color, and the explosion of a Carrier Form or an Infection Form will leave a brown stain on the ground. In gameplay, however, Infection forms do not "bleed", but rather explode into bits of flesh.

Trivia

  • Sometimes on Halo: Combat Evolved bullet holes with blood and/or blood splatters will be visible at certain angles though nothing was here or nothing was shot or hurt.
  • In Halo: The Flood, the word ichor was used instead of the word blood.[verification needed] Ichor was the golden blood of the Greek Immortal Gods of Olympus.
  • The blood and the amount of blood of Covenant foes changes during the course of the three Halo games. For example, Grunts, Elites, Hunters and Jakals bled profusely when meleed in Halo: Combat Evolved, and yet in Halo 2 the player must shoot the corpse in order for it to bleed. In Halo 3, the amount of blood is lessened dramatically. Grunt blood also seems more viscous, as opposed to slightly watery looking in the earlier games.

Images

Sources

  1. ^ Image:Bloody.jpg (Corpse was meleed multiple times.)
  2. ^ Halo: The Fall of Reach, page 126
  3. ^ Image:GruntBlood.jpg
  4. ^ Halo: First Strike, page 141: Fred felt a hot pain in the tip of his finger. He drew his bare hand away and a tiny track of blood smeared the rock. The glittering symbols on the wall took on a greasy cast(..)