Rizvum-pattern Revenant: Difference between revisions

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==Design details==
==Design details==
The Revenant is an infantry support vehicle with driving mechanics similar to that of a Covenant Ghost. The driver is armed with a [[plasma]]-based weapon that functions similar to the [[plasma mortar]] mounted on Covenant [[Type-25 Assault Gun Carriage|Wraiths]], but on a smaller scale and with a faster fire rate that is between 2-3 seconds per round. It is more agile than most Halo vehicles and has the ability to boost to take out infantry or provide more speed, but provides little protection for its occupants. The full capacity is unknown at this time but from some visuals seen in Bungie's latest ViDoc it appears to feature 2 passengers with the possibility of a gunner similar to a Covenant Spectre. <ref name="IGN"/>
The Revenant is an infantry support vehicle with driving mechanics similar to those of the Covenant [[Type-32 Rapid Assault Vehicle|Ghost]]. The driver is armed with a [[plasma]]-based weapon that functions similarly to the [[plasma mortar]] mounted on the Covenant [[Type-25 Assault Gun Carriage|Wraith]], but on a smaller scale. The weapon can fire approximately every two to three seconds. It is more agile than most vehicles and has the ability to boost, but provides little protection for its occupants. It can carry at least one passenger in a side-mounted seat.<ref name="IGN"/>


==Trivia==
==Trivia==
*In folklore, a [[wikipedia:Revenant (folklore)|revenant]] was a visible ghost or animated corpse that terrorized the living.
*In folklore, a [[wikipedia:Revenant (folklore)|revenant]] was a visible ghost or animated corpse that terrorized the living.
*It appears to be similar to the [[Spectre]] from [[Pre-Xbox Halo|pre-release builds]] of ''[[Halo: Combat Evolved]]'' which was ultimately cut from the final game. However, it lacks the overhead defenses of the pre-release Spectre.
*It appears similar to the [[Spectre]] from [[Pre-Xbox Halo|pre-release builds]] of ''[[Halo: Combat Evolved]]'' which was ultimately cut from the final game. However, it lacks the overhead defenses of the pre-release Spectre.


==Gallery==
==Gallery==

Revision as of 17:15, July 27, 2010

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The Revenant is a Covenant vehicle utilized during the Fall of Reach.[1]

Design details

The Revenant is an infantry support vehicle with driving mechanics similar to those of the Covenant Ghost. The driver is armed with a plasma-based weapon that functions similarly to the plasma mortar mounted on the Covenant Wraith, but on a smaller scale. The weapon can fire approximately every two to three seconds. It is more agile than most vehicles and has the ability to boost, but provides little protection for its occupants. It can carry at least one passenger in a side-mounted seat.[1]

Trivia

  • In folklore, a revenant was a visible ghost or animated corpse that terrorized the living.
  • It appears similar to the Spectre from pre-release builds of Halo: Combat Evolved which was ultimately cut from the final game. However, it lacks the overhead defenses of the pre-release Spectre.

Gallery

Sources


Template:Covenant Vehicles