Theater tricks: Difference between revisions
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*On [[Floodgate]], in the last room of the crashed Flood vessel (the room with Cortana's message in it), you can fly the Theater camera out of the hole in the ceiling and get a good view of the ship's interior. However, the camera cannot leave the boundaries of the last room. From some positions and angles, you can also see the upper part of the "pipe" that the Master Chief entered the ship through, but if the camera is too close (or if it zooms in), the "pipe" will become invisible. | *On [[Floodgate]], in the last room of the crashed Flood vessel (the room with Cortana's message in it), you can fly the Theater camera out of the hole in the ceiling and get a good view of the ship's interior. However, the camera cannot leave the boundaries of the last room. From some positions and angles, you can also see the upper part of the "pipe" that the Master Chief entered the ship through, but if the camera is too close (or if it zooms in), the "pipe" will become invisible. | ||
*On [[The Covenant (Level)|The Covenant]], when you reach the area with the two Scarab Tanks, backtrack with the theater cam, moving through the "cave" to the snowy area. The entrance to the area is the exit of a building. Now, if, upon entering this snowy area, you try to glide your camera over the cliffs in front of you (and to the left), there is a spot where you can force the camera a little bit past the cliff, allowing you to look out into the void. If you look at the void past the entrance to this area (the door), you may be able to see the light effects from the Scarab Tank area: the lights and muzzle flashes of the Hornets, the light trails of the Banshees, the projectiles fired by the Scarab Tanks, and their explosions when destroyed. | *On [[The Covenant (Level)|The Covenant]], when you reach the area with the two Scarab Tanks, backtrack with the theater cam, moving through the "cave" to the snowy area. The entrance to the area is the exit of a building. Now, if, upon entering this snowy area, you try to glide your camera over the cliffs in front of you (and to the left), there is a spot where you can force the camera a little bit past the cliff, allowing you to look out into the void. If you look at the void past the entrance to this area (the door), you may be able to see the light effects from the Scarab Tank area: the lights and muzzle flashes of the Hornets, the light trails of the Banshees, the projectiles fired by the Scarab Tanks, and their explosions when destroyed. | ||
*On The Covenant, where you fly Hornets the third barrier tower, if you pause when an enemy Banshee is destroyed, the Brute pilot will be carrying a battle rifle. | *On The Covenant, where you fly Hornets to the third barrier tower, if you pause when an enemy Banshee is destroyed, the Brute pilot will be carrying a battle rifle. | ||
==Sources== | ==Sources== | ||
<references/> | <references/> |