Cottonball: Difference between revisions
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Cottonball is | Cottonball is a large scale objective game map – designed first and foremost with CTF and Assault in mind. The map is almost, but not-quite-perfectly symmetrical. Some natural geology prevents each base from being a simple mirror image of the other. | ||
The map is large enough so that even when a team makes off with your flag, there’s still a lot of ground you can use to catch up. The other is that each side has some wonderful shortcuts – natural and mechanical – that may not make great flag escape routes, but might let a mobile pursuer cut off escapees." | |||
(Quoted from [http://www.bungie.net/News/content.aspx?type=topnews&cid=13174 Bungie Weekly Update, 1/18/08]) | |||
Also mentioned in the weekly update is that the map is "massive and labyrinthine". | |||
It has been confirmed the map is set on a [[The Halo Array|Halo]]. | |||
"I guess a game of Big Team Snipers would be possible, but anything else would be comical without vehicles" - [[Frankie]] | |||
[[Category:Halo 3]] | |||
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Revision as of 00:23, January 19, 2008
Cottonball is a large scale objective game map – designed first and foremost with CTF and Assault in mind. The map is almost, but not-quite-perfectly symmetrical. Some natural geology prevents each base from being a simple mirror image of the other.
The map is large enough so that even when a team makes off with your flag, there’s still a lot of ground you can use to catch up. The other is that each side has some wonderful shortcuts – natural and mechanical – that may not make great flag escape routes, but might let a mobile pursuer cut off escapees."
(Quoted from Bungie Weekly Update, 1/18/08)
Also mentioned in the weekly update is that the map is "massive and labyrinthine".
It has been confirmed the map is set on a Halo.
"I guess a game of Big Team Snipers would be possible, but anything else would be comical without vehicles" - Frankie